Re: Tech Tree with descriptions?
"Phoenix, sounds like an excellent idea. I'm assuming you're basing it on the default tech tree, and not reading TechAreas.txt and Components.txt (not exactly a minor task)."
Actually an impossible task for what I'm planning.
"Are you thinking along the lines of the old Civ2 "What is your research goal? Then you should research X, Y, or Z at this time" sort of thing?"
More or less. The big list will hopefully let you follow the tech tree, while another will have a simple list of every topic sorted alphabeticly. You click on a topic and get something like so:
-Topic name-
-Topic game effects0
-Topic fluff-
-topic tech requirements-
-topic tech available-
So, if you click on APB IX, it shows you something like:
-Anti-Proton Beam IX-
-SE4 stats-
-This weapon blah blah blah-
-Required: Energy-Stream Weapons 9-
-Allows: N/A-
Clicking on "Energy Stream Weapons" would show you a list of everything that tech area gives, and what IT requires, like so:
-Energy Stream Weapons-
-Base Cost: 5000-
-N/A-
-Required: Physics I
-Gives: Anti-Proton Beam I-XII
Phoenix-D
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Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
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