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December 12th, 2002, 11:27 PM
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Lieutenant General
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Join Date: Dec 2000
Location: california
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Re: What to do when asteroids are exhausted?
you should probably never mine things out, with bases. there is a point of diminising returns where the low resource percentage will not pay for the base's maintenance. becareful that a base is not costing more to build than you can get out of the rocks.
personally, i prefer to play with resource reduction through mining turned OFF. if strip mining a planet with facilities will not reduce its levels, why will mining from orbit do worse?
__________________
...the green, sticky spawn of the stars
(with apologies to H.P.L.)
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December 12th, 2002, 11:57 PM
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Colonel
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Join Date: Jun 2002
Location: Connecticut
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Re: What to do when asteroids are exhausted?
Sucked them all down did you ? ...
Well, I said it before, and I'll say it again.
There's plenty of planets out there. You need them. Other empires have got them. A moral dilemma?
Nah...they probably built a bunch of mineral miners on a 85 % world, and are taking up space with a single research facility, you can do better than that.
Come on over to the Dark Side
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December 12th, 2002, 11:59 PM
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Corporal
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Join Date: Dec 2002
Location: Belmont, CA
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Re: What to do when asteroids are exhausted?
I didn't know stacking was okay if the sats mine different things. Oy! I've needlessly hamstrung myself. I'll fix that when I play tonight. Now I'll finally be able to grow my fleet past its current size.
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December 13th, 2002, 12:11 AM
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Colonel
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Join Date: Jun 2002
Location: Connecticut
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Re: What to do when asteroids are exhausted?
When you add sats, make sure you research and use the level 3 robominers. You get the same rate of depletion, so why shouldn't you get the best yield. A base is really the way to go however.
Have you seen this: Link to Encyclopedia Malfadorica entry
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December 13th, 2002, 01:11 AM
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General
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Join Date: Jul 2001
Location: Canada
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Re: What to do when asteroids are exhausted?
u could always convert them to planets... put value improvements on them... blow them up and repeat...
__________________
RRRRRRRRRRAAAAAGGGGGGGGGHHHHH
old avatar = http://www.shrapnelgames.com/cgi-bin...1051567998.jpg
Hey GUTB where did you go...???
He is still driving his mighty armada at 3 miles per month along the interstellar highway bypass and will be arriving shortly
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December 13th, 2002, 02:08 AM
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Lieutenant Colonel
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Join Date: Dec 2001
Location: Scottsdale AZ
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Re: What to do when asteroids are exhausted?
Quote:
Originally posted by Dobian:
Several of my asteroid fields are now exhausted of minerals...
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Depletion of minerals by remote mining is figured in the simplest way possible. It depelets at one rate per turn no matter how much minerals your pulling from it. A SAT maybe cheaper, but your wasting a lot of potential resources from that field.
So the more experienced players prefer a large base with many of one type of miner. When the field is depleted of Minerals then the base can be refitted for RADs or Organics.
Remember the Base gets a maintenance reduction and a ship doesn't. A ship may cost more in maintenance than it can mine.
One more thing.... With the right tech a planet can be created from an asteroid field. The planet will have the fields resource Ratings. So think twice before remote mining.
__________________
So many ugly women, so little beer.
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December 19th, 2002, 07:25 PM
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Private
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Join Date: Dec 2002
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Re: What to do when asteroids are exhausted?
Is it possible to set the game to not reduce the value of the remotely mined space object?
__________________
All is never lost.
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