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  #1  
Old January 22nd, 2003, 09:29 AM
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Default Re: Next Upgrade/patch

Quote:
Originally posted by tesco samoa:
K-M you know I am joking.
Yea, I know. Just couldn't resist.
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Old January 22nd, 2003, 09:30 AM
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Default Re: Next Upgrade/patch

Couslee, try the "hide obsolete" button.
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Old January 22nd, 2003, 10:15 AM

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Default Re: Next Upgrade/patch

I did. I had the game saved even on a .8 turn to try and clear whatever is stopping it. I tried rolling to .0 with hide obsl, not hide obsl, I re-obsoleted all of them, just in case that would reset it, all to not avail. the only thing I can't test, is if them being retrofitted has an impact. well, i guess i could test it next round. make a design, build one, scrap it and a second design built it an retrofit and see, but damn, what a waste. I am trying to play the game, not beta test it. the other thought I had I am gonna check, is perhaps renaming my retrofitted ships. maybe that has something to do with it. thats a lot of renaming tho.

It's a pain, and it sure would be much easier to just have a delete design than having to wait for .0s to come around. I find myself fighting more with the interface and certain "features" than with the AI. maybe they should call the game "UI wars". lol
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Old January 22nd, 2003, 11:37 AM
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Default Re: Next Upgrade/patch

Quote:
Originally posted by Phoenix-D:
"My second change should prevent the doom of psychic races (the master computer makes the allegiance converter completely ineffective):"

Umm, Q, there's this little weapon called the computer virus.

Reduced the efficency of captures, since you need to repair the computer, but that's fairly minor damage.

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Phoenix that will be the change in the next patch: even a destroyed master computer protects from allegiance converter!
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Old January 22nd, 2003, 11:57 PM
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Default Re: Next Upgrade/patch

Quote:
I re-obsoleted all of them, just in case that would reset it,
"Make Obsolete" is actually a toggle; if you hit "Make Obsolete" while an obsolete design is selected, the design is no longer obsolete.
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  #6  
Old January 23rd, 2003, 12:27 AM

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Default Re: Next Upgrade/patch

Q that sounds reasonable...
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He is still driving his mighty armada at 3 miles per month along the interstellar highway bypass and will be arriving shortly
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Old January 23rd, 2003, 12:31 AM
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Default Re: Next Upgrade/patch

Version 1.84:
1. Fixed - Reordered some of the formations to be better for ship movement.
2. Fixed - Tech Areas that were not allowed in the Game Setup would still
show under the expected results list of research.
3. Fixed - Ships in combat will follow their fleet's strategy until they
are no longer in a combat group. Once they are no longer in a
combat group, they will follow their own strategy.
4. Changed - When planets take damage, weapon platforms will be destroyed
first. After all weapon platforms are destroyed, then the remaining
units will take damage randomly.
5. Added - Added two new target types for components: "Ships\Planets\Sat" and
"Ships\Planets\Sat\Drone".
6. Fixed - The Designs Window list would not show a design with the same name
as another, but with different case.
7. Fixed - AI would build multiple system-wide resource modifier facilities in
a system.
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