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  #1  
Old December 18th, 2002, 01:02 AM

Lemmy Lemmy is offline
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Default Re: SE4 by Committee

Question:
Are those positions just handed out to whoever wants them, or will there be actual elections before the game starts?
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  #2  
Old December 18th, 2002, 01:30 AM

Dead Meat Dead Meat is offline
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Default Re: SE4 by Committee

First come first serve.
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  #3  
Old December 18th, 2002, 02:22 AM
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Suicide Junkie Suicide Junkie is offline
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Default Re: SE4 by Committee

Quote:
And you can't distribute the savegame while your playing to the needed general, what if he isn't Online? The secretary and generals would have to find compatible Online times, it may sounds easy, but in the SMACDG it's impossible to get the full ~10 man government Online for a turnchat (where the president plays the turns and keeps the ministers updated on IRC).
Turnchats are usually done with half the government, and the present minister will decide what to do if something unexpected happens, even if the minister whose job it is, isn't present...
I only need to do IM chat with the particular General who is involved in that particular combat.
If more than one is going to be in the same fleet, they would decide beforehand who will lead and when the other can take over.
The likely choice would be the one who is present at the time, and if both are, seniority would decide the leader unless the fleets are already divided up somehow.

The generals all have to be people who can be on IM clients regularily.
Find me at
MSN: hohoho611@hotmail.com (no email, just MSN)
ICQ: 155877638
IRC: #se4 on gamesnet.net
I can create an account on Yahoo or AOL if I need to.

Signups:
#1: Geo. (General/Colony Ship Captain)
#2: Arkcon. (Science Minister)
#3: Matryx (General)
#4: Dead meat (Defense Minister)
#5: LazarusLong (Colonization Minister)
#6: TerranC (R&D Minister)
#7: Lemmy (General/Simulation Minister)
#8: Tesco Samoa (General)

[ December 18, 2002, 03:36: Message edited by: Suicide Junkie ]
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  #4  
Old December 18th, 2002, 04:01 AM
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LazarusLong42 LazarusLong42 is offline
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Default Re: SE4 by Committee

S_J:

Check your Private Message Box.

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  #5  
Old December 18th, 2002, 04:14 AM
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Default Re: SE4 by Committee

Got it. Had a problem, though. See PM
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  #6  
Old December 18th, 2002, 05:22 AM

Taera Taera is offline
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Default Re: SE4 by Committee

i guess im too late, plus i dont yet have Gold (will soon). i've read this from school but had no way of posting it from there :-/
Guess i'll hae to wait for second row...
Anyway, i had a suggestion:
Every position has replacement people standing in the line. as soon as one is killed/exits he is moved to the end (if killed) and the next person takes his place.
How does that sound?
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Old December 18th, 2002, 05:35 AM
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Default Re: SE4 by Committee

You don't need Gold to play.
You don't even need SE4 to play, but it would help.

I will be typing in the commands that the players and senate dictate, and will post the savegame and summaries of the events.

If any particular minister dies, is promoted, retires or is evicted by the senate, then the Avatars with the greatest seniority will have first dibs on taking over the position.
Seniority is based on time since Last ressurection.

Signups:
#1: Geo. (General/Colony Ship Captain)
#2: Arkcon. (Science Minister)
#3: Matryx (General)
#4: Dead meat (Defense Minister)
#5: LazarusLong (Colonization Minister)
#6: TerranC (R&D Minister)
#7: Lemmy (General/Simulation Minister)
#8: Tesco Samoa (General)

Minister jobs:
- Individual planets: small ones seem popular with RPers and those with little time to be in the spotlight. Manages ships in orbit.
- System lords: Rules all planets in a system that have no individual ministers. Manages ships making intra-system journeys.
- Political: One overall, or possibly one Minister for each race as an Ambassador.
- Finance: Watches over the budget and expenditures.
(Taken) Defense: Manages the overall inter-system distribution of warships.
- Economic: Manages resource generation, and general facility construction.
- Transportation: Manages the overall non-military shipping and travel arrangements.
(Taken) Colonization: Organizes colonization efforts.
Covered by Transportation if nobody claims the job.
(Taken) Science: Manages research projects.
(Taken) R&D: Designs ships.
- Covert Ops: Manages intel once researched.
- Construction: Decides locations to build at, and negotiates with local ministers.
- Naming Minister: Renames planets, ships, Design Classes.

[ December 18, 2002, 03:45: Message edited by: Suicide Junkie ]
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