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  #1  
Old December 18th, 2002, 08:52 PM
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Default Re: The Perfect fighter

Quote:
Originally posted by Ruatha:
I have level 5 PDC, but he has massive amounts of fighters, several hudnreds. He annihilated afleet with ships from destroyers up to severeal battleships, they had PPB's and level 5 PDC.
I took out his capital ships but his carriers and fighters won the day, most of his carriers got away unharmed. I had no ships left (a ship fleet, mainly Big ships with Null space projectors and PPB, with shields mucho PDC)!
The fleet cost me 120 000 minerals/turn + mucho rads, My allies held me up by gifting minerals each turn as I couldn't afford the maintnance myself.
So I'm quite pleased in away that it's destroyed.
If your ships are ignoring fighters at their peril, you can also rearrange your targetting priorities in the strategies section.
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  #2  
Old December 18th, 2002, 08:58 PM
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Default Re: The Perfect fighter

No, they took out approx 150 fighters with PDC and PPB.
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  #3  
Old December 18th, 2002, 08:59 PM
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Default Re: The Perfect fighter

Quote:
Originally posted by DarkHorse:
[QB]...Ship mounted Phased-Polaron Beams can knock out fighters fairly handily also, especially since fighters don't get phased shields... [QB]
Whoops! Unit Shield points are treated as damage resistance points. 60 shield = 60kt damage resistance, now add that to all of the componants damage resistance. A fully shielded light fighter can take about 83kt of damage.
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Old December 18th, 2002, 09:06 PM
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Default Re: The Perfect fighter

Quote:
Originally posted by Wardad:
quote:
Originally posted by DarkHorse:
[QB]...Ship mounted Phased-Polaron Beams can knock out fighters fairly handily also, especially since fighters don't get phased shields... [QB]
Whoops! Unit Shield points are treated as damage resistance points. 60 shield = 60kt damage resistance, now add that to all of the componants damage resistance. A fully shielded light fighter can take about 83kt of damage.
Aha, I have learned something new today then.

At any rate, typical capital ship-mounted PPBs are doing 100+ damage each, which will still cut through stacks fairly quickly anyway, shields or no.
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  #5  
Old December 18th, 2002, 09:11 PM
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Default Re: The Perfect fighter

I got lucky against one opponant with massive number of fighters. I got them to chase me and they did it in carriers. Since their fleet caught up to mine, we started combat close to each other and I got first shot (kinda like a worm hole defense). I crippled all ten carriers and boarded about 5 of them.
If they had caught up to me with just the fighters I would have lost about half my ships. But... I would have not been running away to the rally point, but would have charged their fleet head on so that when combat started we were on opposite sides of the battle field.

Knowing how to get up close is important with fighters. I was told the fleet movement phase was covered in the Gold manual.

[ December 18, 2002, 19:13: Message edited by: Wardad ]
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Old December 18th, 2002, 09:17 PM
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Default Re: The Perfect fighter

Quote:
Originally posted by DarkHorse:
quote:
Originally posted by Wardad:
quote:
Originally posted by DarkHorse:
[QB]...Ship mounted Phased-Polaron Beams can knock out fighters fairly handily also, especially since fighters don't get phased shields... [QB]
Whoops! Unit Shield points are treated as damage resistance points. 60 shield = 60kt damage resistance, now add that to all of the componants damage resistance. A fully shielded light fighter can take about 83kt of damage.
Aha, I have learned something new today then.

At any rate, typical capital ship-mounted PPBs are doing 100+ damage each, which will still cut through stacks fairly quickly anyway, shields or no.

Great, glad I could help. I'm sure it works that way for Fighters, Troops, and SATs, but I'm not sure about Weapon Platforms.
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Old December 18th, 2002, 09:19 PM
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Default Re: The Perfect fighter

Just to extend on the PDC thoughts. If he has such huge masses of Fighters you do want lots of PDC on your ships. How many do you have on your designs that were in that fight? If only 3 or 4 per ship then I would suggest building a special ship say Cruiser size or so, doesn't matter which hull you use, but fill it up with PDC and shields or armor. Then send those ships in, if you have 15-20 PDCs on your ships you will surely take his fighters out before he can hurt you too badly.
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