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December 20th, 2002, 08:28 PM
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Brigadier General
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Join Date: Aug 2002
Location: Carlisle, UK
Posts: 1,826
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Re: Lurk report: Should it stay or go?
I don't read it but hey, i don't read it, let it be for those dedicated lurkers out there 
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December 20th, 2002, 10:58 PM
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Lieutenant General
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Join Date: Jan 2001
Location: Oxford, UK
Posts: 2,592
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Re: Lurk report: Should it stay or go?
Yes, lurkers should go. I hate them. Defence 3, movement 24 - slower than swordsman, for God sake ! I never, ever build a single lurker even when I play Lizarmen. oops, sorry, wrong game. 
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It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
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December 20th, 2002, 11:04 PM
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National Security Advisor
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Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,624
Thanks: 1
Thanked 14 Times in 12 Posts
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Re: Lurk report: Should it stay or go?
I like the lurk report. It contains some items that I might have missed during the week!
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December 21st, 2002, 03:55 AM
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Corporal
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Join Date: Oct 2002
Location: Texas
Posts: 116
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Re: Lurk report: Should it stay or go?
Quote:
Originally posted by Captain Kwok:
I like the lurk report. It contains some items that I might have missed during the week!
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Yes your one stop shop to see what's going on....
I say keep it.
KirbyEF
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December 21st, 2002, 05:16 AM
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Lieutenant Colonel
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Join Date: Jan 2002
Location: Dundas, Ontario, Canada
Posts: 1,498
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Re: Lurk report: Should it stay or go?
OK can I be honest for a minute? When I first saw the Lurk report I thought WTF?? (like many I think) But later as it developed into a weekly report i started to really like the idea. In fact I actually compiled a new Version of my modding program a bit early because I thought it would be kind of cool to be mentioned in the Lurk Report. (of course by a cruel twist of fate I happened to be omitted form the report)
So I say keep those reports going please!!!!. I think mentioning those like myself with mods or programs they are working on will keep us motivated to work on them. Certainly I know the more comments or constructive critisizme I get the more I'm inspired to work on SE4Modder.
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December 21st, 2002, 06:09 AM
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General
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Join Date: Mar 2002
Location: Indiana
Posts: 3,229
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Re: Lurk report: Should it stay or go?
Quote:
Originally posted by DavidG:
Certainly I know the more comments or constructive critisizme I get the more I'm inspired to work on SE4Modder.
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The same goes for people like me who don't mod but write stories. Getting mentioned in the report and so forth keeps me writing for more reason then I had in the first place.
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Ragnarok - Hevordian Story Thread
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I think...therefore I am confused.
They were armed. With guns, said Omari.
Canadians. With guns. And a warship. What is this world coming to?
The dreaded derelict dwelling two ton devil bunny!
Every ship can be a minesweeper... Once
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December 21st, 2002, 08:06 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
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Re: Lurk report: Should it stay or go?
Ah yes, good old stimulation of the ego to get you working again. 
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