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  #1  
Old December 22nd, 2002, 07:28 PM

Desdinova Desdinova is offline
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Default Re: Anybody here play Traveller?

i still play every now and then. depends on how often i can get back to my home town to game with the old group. its a 4 hr drive.
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Old December 22nd, 2002, 07:29 PM

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Default Re: Anybody here play Traveller?

anybody playad the computer games. there were two of them. horrible by todays standards but semi-ok for when they came out.
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Old December 22nd, 2002, 08:18 PM
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Default Re: Anybody here play Traveller?

My favorite non-computer game company, Steve Jackson Games, still puts out material for GURPS Traveller {link}.

I haven't played Traveller myself, but I've bought two of the GURPS books for reference.
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Old December 22nd, 2002, 08:48 PM

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Default Re: Anybody here play Traveller?

I never played the original, but I have most of the GURPS Traveller books by SJ Games and they are very nice. LOTS of depth and detail for whatever the group might want to do, and since it is in the GURPS system it is much easier for me to drop in random events for the PCs (they kept talking about what would happen if there was a borg cube to run into...). A Traveller shipset might be interesting.
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Old December 22nd, 2002, 11:24 PM
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Default Re: Anybody here play Traveller?

played the original AGES ago...

and am in a GURPS traveller campaign now, that is picking back up in january. i prefer the new ruels...

ALSO: there is a D20 (new d&d franchise, marketing out their 3rd ed rule system) traveller rule system, either out or coming out. sounds interesting, but i will reserve judgement..
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Old December 23rd, 2002, 12:43 AM
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Default Re: Anybody here play Traveller?

I'll have to check out that GURPS. I have heard of it but never played it. What is it you like better about it Puke? By the way, check your email.

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Old December 23rd, 2002, 10:32 PM
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Default Re: Anybody here play Traveller?

the flexability of it, mostly. it can be as detailed as you could possibly want a game to be, but you can also scale it down to a more manageable set of rules. it can handle a variety of settings fairly well, and does a good job with sci-fi. the Traveller career system is missing from character creation, but i believe there are optional supplements to work it back in.
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