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  #1  
Old December 27th, 2002, 09:10 AM

Desdinova Desdinova is offline
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Default Re: Anybody here play Traveller?

ahhhh! Car Wars. we made the mistake of letting one friends little sister play with us. she used a stock subcompact (dont remember which one) and opened a can of whoopass on us. she had the best luck of the dice. she would make sharp (90degree) turns successfully, end up on our tail then fire minirockets and machineguns at us. we just couldnt shake her off. it was really embarassing for the 5 of us.

Yes. 5 to 1 odds and she beat us in both challanges that night.
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Old December 27th, 2002, 05:12 PM
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Dralasite Dralasite is offline
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Default Re: Anybody here play Traveller?

Thats funny! I was never lucky enough to play with a subcompact or compact. In fact, I was pretty terrible at Car Wars. I always wound getting all my weapson destroyed and then ramming another car to go out in a bang. Come to think of it, the same thing happens to me in SEIV... hmmm

I didn't want go too off topic in the avatar thread (eye of splurggoth), but I think its fine to blab about palladium games here. They have one of the worst systems ever! Combat easliy Lasted 2 hours because everyone has so much armor and weapons do so little damage. It was just silly. However I did like their "Rifts" worldbooks. The mechanoids were neat too. I bought a lot of their books and used the ideas in GURPs
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Old December 27th, 2002, 08:20 PM

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Default Re: Anybody here play Traveller?

combat can get a little tiresome, however with the old paladium rules you could at least hit the person if you rolled high enough. Rifts took that away and now armor stops everything until it is destroyed.
I love the Rifts world though, as it combines D&D, Gamma World and a few other games into it. My preference is the technowizard. You get the best of both worlds, an understanding of technology and magic plus the ability to combine them to make things neither one alone can do.
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Old December 29th, 2002, 08:17 PM
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Default Re: Anybody here play Traveller?

GURPS is a great system, very flexible and comprehensive. It takes a long time to create characters (let's see... I'll put 1/2 point here to get this skill, 1 point here to get this other skill... nah, instead I'll raise this stat by 1 so that I only use 1/2 point, etc) but once the characters are created, it works well. The magic system is kind of tedious, though, with the different element-based magics with all sorts of prerequites for the higher spells.

Rifts is very strange. They combined all sorts of stuff into it that isn't very well balanced. The mega-damage weapons and armor don't make much sense. The money system was weird. If you start off a game with some weapons and ammo, and you use up a few rounds, you will never earn enough money to buy new ammo! All equipment is super expensive and you will never have more than you started off with, because you never make enough money to purchase anything. If you look through the different Palladium games, they all re-use the same equipment pictures for every book. Also, when you make your characters, you get so many skills that you end up taking all sorts of useless things just to use up the points. (Let's see, I get another 3 high school skills, but I already have everything I want: oh, whatever, I'll take pottery and basket-weaving).
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Old December 29th, 2002, 10:18 PM

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Default Re: Anybody here play Traveller?

unfortunately no game system is perfect. except maybe the one you make for yourself. even then others might have problems with it. i reread GURPS and it is a good system. i havent kept up with it so will need to see what addons they have made. to bad there is not someway to upload a copy of myself into a computer and have it go through all the game systems and combine them into 1 system that will let you do anything.
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Old January 7th, 2003, 12:13 AM
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Default Re: Anybody here play Traveller?

Yeah, balance was just a joke in palladium games, especially rifts. The techno-wizard or techno-psi is a cool concept, too bad magic was so wimpy in rifts. You can make them much better in gurps

Gurps can take a long time to make characters, but only if you really want to min-max your character into some super combat machine I'm as guilty of that as the next guy, but I do find that if you have a solid character concept before you start, it cuts down on the point fiddling at the end.
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Old January 7th, 2003, 12:35 AM
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Default Re: Anybody here play Traveller?

Whoops, double post.

[ January 06, 2003, 22:35: Message edited by: Dralasite ]
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