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Old February 29th, 2004, 09:26 PM
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Alneyan Alneyan is offline
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Default Re: PvK Balance Mod Version 1.1 posted (for SE4 Gold Version 1.91 - Patch 4)

I might be a bit stubborn and what not, but do you have any formula highlighting how 50% happiness affect the happiness level on a given planet? Or rather, how does reducing the characteristic alter the happiness level? I had a look at the happiness.txt file, but saw nothing regarding this. (I am not speaking about increasing happiness, as this effect is known)

Here is the quote from the Newbie FAQ I was referring to:
Quote:
1.2.4 Happiness: Every five percentage points you increase your happiness makes 0,1% people happier every turn. For example if you increase happiness 10% it's the same effect if you have one troop on your every planet. If you drop your happiness to 50%, it makes 1% of your population angry each turn. Natural decrease is 2% (neutral 5%). The result is 1% happy people each turn. (Asmala)
According to this calculation, it means natural decrease (or increase here) is higher than increasing happiness (or raising it here), and the only side effect would be if you were experiencing battle losses and other harmful events. There you would only gain a +10 each turn instead of +20 to help offsetting the happiness decrease due to these events. Or am I missing something obvious here? It is also possible the patch introduced a few changes to how happiness was handled, as I admit I am not yet familiar with the changes.

I read the whole thread before replying to check if the negative effects of lowering too much happiness have been discussed before, and it looks like it wasn't, unless I missed a page of course, as it wouldn't be unusual given my natural silliness.(Environmental Resistance was discussed, however.) My other questions were answered by reading the previous Posts, so I will not bug you about how to tweak AI files and the consequences of it or something along these lines.
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