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  #1  
Old December 26th, 2002, 08:27 AM

Taera Taera is offline
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Default Re: wierd - incentrator better than WMG???

30% for range 8 is basicly the same as 10% at range 6.
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Old December 26th, 2002, 08:40 AM

Phoenix-D Phoenix-D is offline
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Default Re: wierd - incentrator better than WMG???

"30% for range 8 is basicly the same as 10% at range 6."

Uh-uh. Check this out:

You loose 10% per square. So at range 1, the WMG has a 99% chance to hit. Same with the incinerator.
2? 99%/90% respetively
3? 99%/80% respectively
4? 90%/70%
5? 80%/60%
6? 70%/50%
7? 60%/NA
8? 50%/NA

So at all ranges except point-blank, the WMG will hit more often.

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Old December 26th, 2002, 08:56 AM
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Default Re: wierd - incentrator better than WMG???

Yes, but also all other to-hit mods get added in before the max 99% is applied, so the WMG to-hit advantage can be useful even at point-blank range. WMG definitely have their main strength as a stand-off weapon. Incinerator Beams are more of a mid-range heavy weapon.

If you change the WMG design to max range / don't get hurt strategy, does it still lose? Probably depends on the electronic warfare and other factors.

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