.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
Bronze- Save $10.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #19  
Old December 31st, 2002, 01:48 AM
pathfinder's Avatar

pathfinder pathfinder is offline
Major General
 
Join Date: Sep 2000
Location: Midlothian, Va, USA
Posts: 2,142
Thanks: 0
Thanked 1 Time in 1 Post
pathfinder is on a distinguished road
Default Re: Modding Questions (especially need help for AI)

Rollo: So, B5 is QNP, which means I shouldn't take those standard movement lines out...what value would it be? I dropped it to 10 (from 25) and seem to have gotten rid of the RCEs in B5 due to the "many engines" syndrom; however, now some of the small ships have movements with 1-2 while larger ones have 4-7 (nothing bigger than Light Cruiser researched yet)...warships/attack ships seem to be better off while specialty ships (assult ships, mine layers, troop transports, etc) seem to suffer.

Note: B5 has the attack ships broken down to class (eg destroyer, scout, frigate, escort carrier, assult ship, etc)

wish Val would get off holiday so he'd be getting these headaches

[ December 31, 2002, 00:06: Message edited by: pathfinder ]
__________________
L++, Gd?, $++, Fr-, C---, S*, T?, Sf+++, Tcp, A+, Bb++@, M++, MpB5, MpT, MpD, MpSa, MpM, RV, Pwt, Fqt, Nd-, Rpt, G+, Au, Mmt,S++, Ss+,
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 09:29 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.