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January 4th, 2003, 03:02 AM
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National Security Advisor
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Re: Mod idea: Repair pods
The repair pods wont get shot in combat if you only put them on a ship with the special no combat launch fighter bays. But if they did get launched in combat they would run for the corners anyway. And if they get pasted in the coners chances are they would get pasted sitting on their launching vehicle, or sitting stationary as sats as well.
Sats cannot be modded with movement unfortunatly.
And repair is calculated per sector. If a race has 50% repair then 10 repair pods could fix 5 components per turn. But that empire race modifier never changes. So that doesn't really help with making them more effective at higher tech levels.
Making them smaller would make them more efficent on a repair per Kt basis, but not on a repair per pod basis unfortunatly.  Although, we might be able to have higher tech level repair pods with more than one repair comp, like mines can have more than one warhead. That should work. Is that what you meant Fyron?
Geoschmo
[ January 04, 2003, 01:06: Message edited by: geoschmo ]
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January 4th, 2003, 03:26 AM
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BANNED USER
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Re: Mod idea: Repair pods
What a super idea. Now, do I make repair Sats, or Fighters, or .. My brain hurts again.
Thanks again
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January 4th, 2003, 06:55 AM
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Lieutenant Colonel
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Re: Mod idea: Repair pods
If we're talking fighter hulls or comps with the repair ability, then why not just increase the "efficiency" by decreasing cost? It's more efficient to construct them. The cheaper they are, the more you build in a turn. The more you have, the better you repair.
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January 6th, 2003, 01:00 PM
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Lieutenant Colonel
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Re: Mod idea: Repair pods
I like this idea so much, I'll put it in the AoW mod.
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January 6th, 2003, 01:51 PM
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Re: Mod idea: Repair pods
Repair drones would be brilliant for stranded ships. Also, by restricting the repair ability to drones you stop them from being too powerful because of the drone's limited lifespan.
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January 7th, 2003, 02:54 AM
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Re: Mod idea: Repair pods
Can you send drones to your own ships? I don't think the Attack button works like that, and that could be a problem for repair drones.
[ January 06, 2003, 13:03: Message edited by: Krsqk ]
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January 6th, 2003, 03:30 PM
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Re: Mod idea: Repair pods
Quote:
Originally posted by Krsqk:
Can you send drones to your own ships? I don't think the Attack button works like that, and that could be a problem for repair drones.
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Good point. Drones would nto work at all. Well, not very well anyway. You could move your pod ferry to the site of the damaged ships and launch the repair drones I suppose.
Geoschmo
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