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January 25th, 2001, 03:35 AM
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Lieutenant General
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Join Date: Dec 2000
Posts: 2,555
Thanks: 5
Thanked 3 Times in 3 Posts
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Re: Mod Pack 1.00 Posted
It should be in the pictures folder.
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January 25th, 2001, 03:40 AM
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Major General
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Join Date: Sep 2000
Location: Midlothian, Va, USA
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Re: Mod Pack 1.00 Posted
Ok, I left it there also, just in case
__________________
L++, Gd?, $++, Fr-, C---, S*, T?, Sf+++, Tcp, A+, Bb++@, M++, MpB5, MpT, MpD, MpSa, MpM, RV, Pwt, Fqt, Nd-, Rpt, G+, Au, Mmt,S++, Ss+,
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January 25th, 2001, 08:10 AM
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Sergeant
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Join Date: Jul 2000
Location: Centerville, Utah, USA
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Re: Mod Pack 1.00 Posted
Nmoppam, thanks! The EA set was my first. I didn't make most of the models but it was a good learning experience on rendering models.
Look for the Narn set coming soon at my site, Mephisto is making the AI script for the Narn, so they should be just as good as the EA AI script.
Mephisto, of course, has permission to include the EA set into the “mod pack”
Rambie
www.xmission.com/~rstulce/SE4-Index.htm
[This message has been edited by Rambie (edited 25 January 2001).]
[This message has been edited by Rambie (edited 25 January 2001).]
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January 26th, 2001, 02:57 AM
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Captain
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Join Date: May 2000
Location: Tampa, FL USA
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Re: Mod Pack 1.00 Posted
Raynor- Thanks  , the credit for the speech file goes to John Zamarra a/k/a "Nyx" (b/t/w he is also working on a revised/expanded speech file for the next Version).
Pathfinder - were you referring to Mod Pack 1.00 when you were talking about the stellar directory? I just double-checked the zip and didn't see anything like this.
[This message has been edited by Tampa_Gamer (edited 25 January 2001).]
[This message has been edited by Tampa_Gamer (edited 25 January 2001).]
__________________
No bastard ever won a war by dying for his country. He won it by making the other poor dumb bastard die for his country.
-General George S. Patton
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January 25th, 2001, 06:09 PM
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Lieutenant General
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Join Date: Dec 2000
Posts: 2,555
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Re: Mod Pack 1.00 Posted
Pathfinder, the Stellar folder goes in the Pictures folder. I have 4 installations and all of them have it there. 
You have most likely drag/dropped the folder in the races folder by accident. It has nothing to do with any mod.
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January 26th, 2001, 06:21 PM
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Captain
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Join Date: May 2000
Location: Tampa, FL USA
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Re: Mod Pack 1.00 Posted
Ok, so far one type of error is being reported with Mod Pack 1.00, an intermittent index error that was reported by two people. I am in the process of isolating this problem - but I need everyone's help WHO IS CURRENTLY USING THE MOD PACK. What would really help me is if you could please reply with the following info:
(1) What type of game you are playing with the Mod Pack (i.e. TL start, racial points used, type of galaxy, etc.)
(2) What races are you using from the Mod Pack or if the computer added any from the Mod Pack
(3) Whether you have encountered any errors. Report even if you haven't b/c this will help isolate the error.
(4) Whether you modified any of your components or facilities.
Thanks in advance for your help!
[This message has been edited by Tampa_Gamer (edited 26 January 2001).]
__________________
No bastard ever won a war by dying for his country. He won it by making the other poor dumb bastard die for his country.
-General George S. Patton
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January 26th, 2001, 09:44 PM
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Private
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Join Date: Jan 2001
Location: Nashville, TN, USA
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Re: Mod Pack 1.00 Posted
TG,
I received the index error using the Mod Pack 1. Large, Mid-Life Quad, Max Empires Max Neutrals. The error occured after about sixty turns during the Darlok's move (At war with them). I was able to remove the error by replacing all the Darlok AI files from Mod Pack 1 with the files from your previous Darlok Mod Pack (1.31). I have run an additional twenty turns with no errors.
I hope this helps.
MRH
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