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January 7th, 2003, 09:29 AM
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First Lieutenant
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Join Date: Mar 2001
Location: Bordesholm, Germany
Posts: 781
Thanks: 6
Thanked 0 Times in 0 Posts
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Re: does religious *need* the talisman?
It would be nice if RTs would loose some kind of divine energy with every combat/combat turn/fired weapon/whatever. With the next use it would have a chance of 99%, 98% and so forth. The divine energy could be reloaded at a Fate Shrine in a similar way as with ship training facilities, percent-wise.
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January 7th, 2003, 09:46 AM
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Lieutenant General
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Join Date: Nov 2002
Posts: 2,903
Thanks: 1
Thanked 0 Times in 0 Posts
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Re: does religious *need* the talisman?
Yeah, that 100% hit rate is kind of unfair. How about if instead it just worked like a really high level combat sensor that adds a big percentage but can never result in a hit percentage higher than 99%?
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January 7th, 2003, 09:50 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
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Re: does religious *need* the talisman?
How about it gives +50% to hit? It would stack with combat senors, and 50 isn't a ludicrous amount. 
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January 7th, 2003, 10:22 AM
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Sergeant
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Join Date: Jan 2002
Location: Sacramento, CA
Posts: 364
Thanks: 0
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Re: does religious *need* the talisman?
The talisman is the ONLY reason to get Religious Trait.
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January 7th, 2003, 10:29 AM
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Lieutenant General
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Join Date: Nov 2002
Posts: 2,903
Thanks: 1
Thanked 0 Times in 0 Posts
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Re: does religious *need* the talisman?
Well, the religious shrines are nice, too. Especially the Nature Shrine, which increases the value and condition of all the planets in the system. But do you know if all the other shrines work? Like the one that's supposed to reduce bad events or protect against intelligence operations or something, does it do what it's supposed to?
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January 7th, 2003, 10:51 AM
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Sergeant
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Join Date: Jan 2002
Location: Sacramento, CA
Posts: 364
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: does religious *need* the talisman?
Except for the Nature Shrine and maybe the Time Shrines all the other shrines are minimally useful and the fate shrine is a joke. Merely gutting the Talisman will make people simply not choose religious as a trait and probably religate it to the "lucky" Category of traits.
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January 7th, 2003, 11:35 AM
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National Security Advisor
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Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
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Re: does religious *need* the talisman?
I think the War Shrine is good, because it lets you add combat bonuses no one else can get. That is, if you weren't counting on Talisman to make you 100% accurate anyway. Death Shrine is worth building too, but not worth a lot of racial points, though it does mean you can do more damage than anyone else with the same weapons. I'd prefer Death Shrine to Nature Shrine, if I had to choose, because Nature Shrine's effect is so slow. In fact, I think you probably should have to choose, since Nature Shrine and Death Shrine wouldn't necessarily be provided by all religions.
Without the Talisman, I think Religious would be worth less, though - no more than 1000 points. With it, it is probably worth more, except that smart players are liable to try to wipe you out before you develop it.
PvK
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