|
|
|
 |

January 8th, 2003, 02:13 AM
|
 |
General
|
|
Join Date: Mar 2001
Location: UK
Posts: 4,245
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Wanted: AI modder. Apply within.
Thanks=-)
|

January 8th, 2003, 02:30 AM
|
BANNED USER
|
|
Join Date: Nov 2001
Location: Near Boston, MA, USA
Posts: 2,471
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Wanted: AI modder. Apply within.
Wish I could elp with the AI, Not this year. I'll bet lovers of Asymetrical will love the set. Ok, I do also. Nice.
|

January 7th, 2003, 05:47 PM
|
 |
General
|
|
Join Date: Mar 2002
Location: Indiana
Posts: 3,229
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Wanted: AI modder. Apply within.
If I had some expierience modding AIs I would be more then happy to help you out. But I feel until I get some play time in with the AI files for myself for awhile then I would not do a great job.
But I also want to say that I love the ship set so far. Very original. And they are definately a organic race by the looks of it. 
__________________
Ragnarok - Hevordian Story Thread
-------------------
I think...therefore I am confused.
They were armed. With guns, said Omari.
Canadians. With guns. And a warship. What is this world coming to?
The dreaded derelict dwelling two ton devil bunny!
Every ship can be a minesweeper... Once
|

January 7th, 2003, 05:51 PM
|
 |
General
|
|
Join Date: Mar 2001
Location: UK
Posts: 4,245
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Wanted: AI modder. Apply within.
You think organic? Interesting. What does anyone else think. Rags: Lack of AI experience is not a problem as far as I'm concerned.
[ January 07, 2003, 15:52: Message edited by: dogscoff ]
|

January 7th, 2003, 07:36 PM
|
 |
Corporal
|
|
Join Date: Dec 2002
Location: Belmont, CA
Posts: 56
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Wanted: AI modder. Apply within.
Jus ta question about modding the AI from someone who doesn't know anything about it. What does it involve? Is it just the AI text files or is there more to it?
|

January 7th, 2003, 07:43 PM
|
Colonel
|
|
Join Date: Jul 2001
Location: Calgary, AB, Canada
Posts: 1,743
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Wanted: AI modder. Apply within.
by game of words, those serpents can be temporal manipulators (you know, the snake biting its tail, time circle etc)
Very nice shipset i'd have to say. yep, i am assymmetry-lover.
Sadly cant help with AI, cant even do my own so far...
__________________
Let the game begin!
Green bug from outa space!
|

January 9th, 2003, 01:25 PM
|
 |
General
|
|
Join Date: Mar 2001
Location: UK
Posts: 4,245
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Wanted: AI modder. Apply within.
*bump*
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|