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Old January 9th, 2003, 09:30 AM

Desdinova Desdinova is offline
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Default Re: MOD ideas

i like the changes in the religous tech. sounds more balanced with the regular techs.
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Old January 9th, 2003, 01:49 PM
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atari_eric atari_eric is offline
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Default Re: MOD ideas

Quote:
Originally posted by Despotic Fiend:
I found some really old MOD files of mine from SE4 CLASSIC while I was cleaning out an old website of mine. So I sat down and updated them for GOLD...

... facilities like NANOminers - which extract 1000 minerals per turn...
I thought the miners were already "nano"...

Quote:
...weapons like NANOassimilation weapons that will function like an allegience subverter except that they target ships with Master Computers only)...
That gives me an idea, how about a component called "hackers" that work in a similar way? I'm not really sure about the details, but can this be done? if not with AS then maybe with boarders?
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