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January 10th, 2003, 11:25 AM
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Sergeant
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Re: Planet Movement?
Based on the system window being square, and considering the orbital path each planet would have to take, there could not be any outer planet. they would all have to be cramped towards the center. you would lose planet placement in the four corners, and they would have to follow a circular orbit (for the most part). Even if the orbit was not a epicycle, after not too many turns there would be planetary collisions. I just think trying to add that would/could add the potential for lots of bugs and hassels. If you want to add something, put some planets in those nebula systems, that only show up with the ship when they are on the same square. (yup, you would have to take many turns to explore one of those systems)
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January 11th, 2003, 02:09 AM
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Colonel
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Re: Planet Movement?
Quote:
Originally posted by couslee:
Based on the system window being square, and considering the orbital path each planet would have to take, there could not be any outer planet. they would all have to be cramped towards the center. you would lose planet placement in the four corners, and they would have to follow a circular orbit
(for the most part). Even if the orbit was not a epicycle, after not too many turns there would be planetary collisions.
I just think trying to add that would/could add the potential for lots of bugs and hassels. If you want to add something, put some planets in those nebula systems, that only show up with the ship when they are on the same square. (yup, you would have to take many turns to explore one of those systems)
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Do not need orbits to be round, just a little added fun
as to the same sector ships do and no crashs
Still think would be cool 
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January 11th, 2003, 02:33 AM
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General
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Re: Planet Movement?
I think orbital planet movement would be impractical in SE4 and would not improve the game, due to the small, square system size.
If it can be included in SE5 with a bigger system map, then brilliant, but not SE4.
Planet movement according to planetary engines would be very cool. In fact, it would be very very cool.
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January 10th, 2003, 06:51 PM
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Corporal
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Re: Planet Movement?
If you had another black hole somewhere, wouldn't gravity pull each one toward the other? So you could just create and destroy black holes right in front of the one you wanted to move to start it in motion.
I agree the planetary engines would be super cool. Especially on a ringworld or sphereworld.
[ January 10, 2003, 20:05: Message edited by: Dralasite ]
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January 10th, 2003, 09:11 PM
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Shrapnel Fanatic
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Re: Planet Movement?
Quote:
Originally posted by Kamog:
Yes, you're right. Like you said, there's no way to put engines on a black hole because they would immediately be sucked in and destroyed. Maybe you can tow the black hole around using powerful tractor beams?
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No. Electromagnetic radiation cannot escape from a black hole. The tractor beams would also most likely be sucked into it as well. 
[ January 10, 2003, 19:12: Message edited by: Imperator Fyron ]
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January 10th, 2003, 09:48 PM
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Colonel
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Re: Planet Movement?
Quote:
Originally posted by Imperator Fyron:
quote: Originally posted by Kamog:
Yes, you're right. Like you said, there's no way to put engines on a black hole because they would immediately be sucked in and destroyed. Maybe you can tow the black hole around using powerful tractor beams?
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No. Electromagnetic radiation cannot escape from a black hole. The tractor beams would also most likely be sucked into it as well. Hmmm...If this the case would the tractor beam pull the ship in also???? 
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January 10th, 2003, 09:58 PM
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Shrapnel Fanatic
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Re: Planet Movement?
Hmm... that is quite possible, as long as they don't turn it off. 
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