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Old January 20th, 2003, 09:41 PM
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Wardad Wardad is offline
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Default Re: PBW ethics, opinions please.

Yea, what he said.

The Claim Adjuster race trait is considered so powerfull that it is often Banned from most multiplayer games.

The Alternate Reality trait is considered the weakest. The population lives on star bases, not the planet below. Starbases are vulnerable sitting ducks from the mid game on.

I had wondered about the quickest way to terraform. Your correct, but did not mention why. On a hostile Yellow or RED (not native Green) planet there is a CAP on the amount of population that can produce resource points. The CAP also applies to the amount of population that can run factories. Terraforming is somewhat expensive for a new colony so it makes sense to reach the CAP for population and factories first. Once the planet goes green you may have a problem with overcrowding killing more colonist per turn then if it were hostile. So you want to be able to work up your new greens quickly, and factories help with that too.
If you do choose the Total Terraform minor trait, the teraforming is cheaper. My current race can terraform 2+ click a year, once the factories are built.
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Old January 21st, 2003, 01:44 AM
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Default Re: PBW ethics, opinions please.

I read on another post (aplogies to whomever wrote it author, I can't find it now) that the first troops you load are the first off to your advantage?

So by loading up a bunch of all defense troops first followed by all weapon troops, you get to fire at full power until all the defense troops are gone.

This seems to qualify as gamey, but maybe the advantage is not so huge that people really get upset about it.
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Old January 21st, 2003, 02:15 AM
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Fyron Fyron is offline
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Default Re: PBW ethics, opinions please.

That isn't gamey at all. It is called using tactics. There is so little you can do with ground combat, and that is one of the few things you can do.
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Old January 21st, 2003, 02:21 AM
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Default Re: PBW ethics, opinions please.

Quote:
Originally posted by Dralasite:
So by loading up a bunch of all defense troops first followed by all weapon troops, you get to fire at full power until all the defense troops are gone.

This seems to qualify as gamey, but maybe the advantage is not so huge that people really get upset about it.
Not really. The first troops you send down to an occupied planet would be infantry cannon fodder to set up and hold a beach-head. Only then can you land the heavy stuff and start kicking ***. It's no good landing heavy artillery pieces if they all get shot up on arrival.

Consider the use of lightly-armed paratroopers (and airborne troops in gliders) to capture important bridges ahead of D-Day and Operation Market Garden. Although some tanks were equipped to land with the first waves on D-Day, the vast majority of heavy gear didn't arrive until the beaches had been taken, held & cleared by the 'grunts'.

It might seem gamey at first (especially if the assault troops have no weapons!) but it's fairly realistic.
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