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  #1  
Old January 10th, 2003, 11:58 PM
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Default Re: Firing order - which empire goes first?

And I think I recall, that combat doesn't happen on every day of the month, that should complicate defender/attacker decision also.
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Old January 11th, 2003, 01:20 AM

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Default Re: Firing order - which empire goes first?

I know it is never me.
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Hey GUTB where did you go...???

He is still driving his mighty armada at 3 miles per month along the interstellar highway bypass and will be arriving shortly
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Old January 11th, 2003, 11:50 PM
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Default Re: Firing order - which empire goes first?

It's always the evil guys playing the Xiati shipset (why does the Xiati shipset always win?) trying to wipe out all other races who go first
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Old January 13th, 2003, 11:01 AM
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Default Re: Firing order - which empire goes first?

Quote:
why does the Xiati shipset always win?
Because that's Askan Nightbringer's preferred shipset.
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Old January 13th, 2003, 06:54 PM
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Default Re: Firing order - which empire goes first?

Askan Nightbringer? Never heard of him

Oh, and is it the case that whichever side goes first, all their ships get to shoot before the other side even gets one shot off? That's the way it seems, since all the battles in DimensionX 2 are rather lopsided! I guess so, since that's the way it is in tactical combat what a ripoff
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Old January 13th, 2003, 07:32 PM

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Default Re: Firing order - which empire goes first?

ya, this is really bullsh*t imho...

for simul games, it really should be fastest speed ships first, IN ORDER, regardless of which side they are on...

that really is the only 'fair' way

and with wp's and bases going before anything, since they are stationary and meant to be defensive... IE to reflect better / bigger ground based sensors, computers and all that jazz

anyone have any idea of how hard it would be get truly mixed ship combat in simul games?

using ship speed as the only factor in initiative?
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Old January 13th, 2003, 07:47 PM

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Default Re: Firing order - which empire goes first?

actually i'm gonna bump this cuz its the single biggest issue with large fleet engagements and balance

as it stands now... people with the xiati shipset (maybe cuz its reverse order alphabetical?, no idea really) or people who are 'lucky' go first

having your WHOLE fleet go first is a HUGE unbalancing problem... (it wouldn't be if you forced fleets to start on opposite sides of the combat arena, but they OFTEN start together and close)

which means that first shot wins, even if you have better ships, and better shields and better guns... which of course is BS

who can we ask about making initiative solely based on ship speed? do any se4 programmer read these threads?
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