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January 16th, 2003, 01:55 PM
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National Security Advisor
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Join Date: Jan 2001
Location: Ohio
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Re: PBW Status
Server's fine. The ISP took a nap this morning. But it's back now so you should be able to get in now. Let me know if you still can't.
Geoschmo
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I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
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January 17th, 2003, 02:13 AM
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Private
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Join Date: Jan 2003
Location: New Hampshire
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Re: PBW Status
Looks like there is a bug perhaps on the PBW site - when I delete a player from my game because they are dead, this player keeps coming back into the game and the game is waiting a turn from them. The game is Maelstrom and the player happens to be myself. I believe this worked ok before so I am guessing the restore didnt include this bug fix?
Thanks for looking at it,
-Dan
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-Dan
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January 17th, 2003, 02:40 AM
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Location: Atlanta, GA
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Re: PBW Status
Is there a "master switch" for auto-processing of turns? If there is one, is it turned off? "Slugfest 12" has "Fully Automatic" key turned on, but will not execute manually.
Tks! 
__________________
ALLIANCE, n. In international politics, the union of two thieves who have their hands so deeply inserted in each other's pocket that they cannot separately plunder a third. (Ambrose Bierce)
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January 17th, 2003, 02:41 AM
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Re: PBW Status
Quote:
Originally posted by Slynky:
Is there a "master switch" for auto-processing of turns? If there is one, is it turned off? "Slugfest 12" has "Fully Automatic" key turned on, but will not execute manually.
Tks!
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DOH! I mean, execute AUTOMATICALLY. 
__________________
ALLIANCE, n. In international politics, the union of two thieves who have their hands so deeply inserted in each other's pocket that they cannot separately plunder a third. (Ambrose Bierce)
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January 16th, 2003, 03:33 PM
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National Security Advisor
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Join Date: Jan 2001
Location: Ohio
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Re: PBW Status
Quote:
Originally posted by Milligan:
Looks like there is a bug perhaps on the PBW site - when I delete a player from my game because they are dead, this player keeps coming back into the game and the game is waiting a turn from them. The game is Maelstrom and the player happens to be myself. I believe this worked ok before so I am guessing the restore didnt include this bug fix?
Thanks for looking at it,
-Dan
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Ok. That makes sense. You are correct. The workaround is to mark them dead, then go to the game admin screen and hit the "update options" button.
We'll get that fixed agian.
Geoschmo
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
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January 16th, 2003, 03:35 PM
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National Security Advisor
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Join Date: Jan 2001
Location: Ohio
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Re: PBW Status
Quote:
Originally posted by Slynky:
Is there a "master switch" for auto-processing of turns? If there is one, is it turned off? "Slugfest 12" has "Fully Automatic" key turned on, but will not execute manually.
Tks!
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Yes there is, and yes it is. Games will run when all players upload, or when the game owner hits the "execute the next turn" button from the game admin screen. Once we feel confident of the reliability of th eserver we will turn the automatic processing back on.
Geoschmo
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
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January 16th, 2003, 03:37 PM
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Join Date: Jan 2003
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Re: PBW Status
Tks, geo, for clarifying why Arch runs automatically and Slugfest 12 does not.
__________________
ALLIANCE, n. In international politics, the union of two thieves who have their hands so deeply inserted in each other's pocket that they cannot separately plunder a third. (Ambrose Bierce)
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