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January 15th, 2003, 09:54 PM
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Major
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Join Date: Nov 2000
Location: Biddeford, ME, USA
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Re: Favorite Racial Tech Trait
Quote:
Originally posted by Taera:
why is it?
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Temporal have those fast ShipYards and Oranic has the Organic armor and weapons (fewer mineral requirements), so the ships can be built much, much faster than without (those two traits).
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January 15th, 2003, 11:52 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
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Re: Favorite Racial Tech Trait
Deeply religious seems to be losing! 
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January 16th, 2003, 02:56 AM
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Colonel
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Join Date: Jul 2001
Location: Calgary, AB, Canada
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Re: Favorite Racial Tech Trait
simply because its aint no fun.... is it???
*smack* ow, why tomatoes!!!???
__________________
Let the game begin!
Green bug from outa space!
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January 16th, 2003, 03:11 AM
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Corporal
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Join Date: May 2001
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Re: Favorite Racial Tech Trait
I'm no longer too fond of racial traits, so when I use 'em I tend to go for coolness factor.
Temporal - I just like the idea of a race that's capable of manipulating time  Temporal Yards, anti-shield weaponry are pretty nice too. Events Predictor helps a lot in a defensive situation as well.
Temporal + Psychic - Manipulate time + read minds  I love the psychic training facilities, but I'm not too fond of the trait itself because it encourages other empires to come and snuff me out before I get AS.
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January 16th, 2003, 03:18 AM
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BANNED USER
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Join Date: Nov 2001
Location: Near Boston, MA, USA
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Re: Favorite Racial Tech Trait
I have enough trouble mastering non racial traits. I sitck with plain vanilla.
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January 18th, 2003, 09:35 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
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Re: Favorite Racial Tech Trait
I like Organic best because of the facilities. Gotta love those Replicant Centers! 
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January 18th, 2003, 10:18 PM
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Second Lieutenant
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Join Date: Jul 2002
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Re: Favorite Racial Tech Trait
Crystallurgy by itself (love them shard cannons), or crystallurgy+religious (love them shard cannons that never MISS).
Throw on some Shield Deploetors to knock down the target's shields before the Shards go to work, and either they have VERY deep shields, or they take non-armor hull damage with the first salvo -- which might reduce their number of guns with which to shoot BACK, always a good thing.
...
In mods like P&N, I currently prefer Crystal+Organic (GODS ... Biocrystal armor just ABSOLUTELY ROCKS ...). 
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-- GMPax
Download the Small Ships mod, v0.1b Beta 2.
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