.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
Bronze- Save $10.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #12  
Old January 17th, 2003, 05:38 AM

couslee couslee is offline
Sergeant
 
Join Date: Jan 2003
Posts: 390
Thanks: 0
Thanked 0 Times in 0 Posts
couslee is on a distinguished road
Default Re: intelligence projects chances of success

It's abstracted. each facility represents a number of field operative. the planet the facility is built on represents their home town. that make it easier?

I also have had CI block an attack when it did NOT have any points going towards it. I intentionally put a project that was more than I was producing in a turn in front of my CI project, and CI still stopped the attack because of the accumulated amount. This makes more sence anyway than having to HAVE to complete any other projects in front in order for it to work. Test it out for yourself Fyron. you'll see. (will make you a happy camper 4 sure)

now if I could just figure out how much CI I have accumulated then I would be estactic.
__________________
It's all just a perspective of matter.
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 08:17 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.