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Old January 21st, 2003, 01:57 AM
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Slynky Slynky is offline
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Default Re: Mine Damage: How Does It Work?

Quote:
Originally posted by Arkcon:
quote:
Originally posted by Slynky:
quote:
Originally posted by Suicide Junkie:
'xx' Kt amount of damage resistance means 'xx' hitpoints.

Once the damage inflicted exceeds the hitpoints/resistance, the component is destroyed.
Well, doesn't that pretty much render armor useless? After all, lots of weapons do much more than 40 hit points (= 40 Kt of damage resistance). That means one hit from a Polaron V (H mount) could wipe 3 of them in one shot.

So, is armor worth it?

one ship, one armor 3, point blank range, against an enemy ship with 2 or 3, level 5, heavy mount Polaron beams, enemy fires first ... then no, it isn't.

Change the above situation to make armor more useful.

Any suggestions on how to change the above situation? Attacking, as I understand it, lets me fire first, but that also depends on who moves within range of whom, first.

I've tried putting both types of shields on one ship, but when you do that, the program seems to not work correctly. Meaning, it seems to treat all the shields the same kind. 'Course, I could be wrong.

Thanks for the reply.
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