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  #1  
Old January 17th, 2003, 06:14 AM
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Ragnarok Ragnarok is offline
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Default Re: The Ultimate ship design

That is hilarious!
I haven't managed to pull this one off yet because I make sure I have all needed stuff, including engines.
What I do is add the Bridge, LS, and CQ then the engines. It is a habit for me so I never forget to add those items. You should try to get in the habit of doing that as well. I'm sure it will save you future frustrations.
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Old January 17th, 2003, 06:23 AM
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Arkcon Arkcon is offline
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Default Re: The Ultimate ship design

Quote:
Originally posted by Ragnarok:
That is hilarious!
What I do is add the Bridge, LS, and CQ then the engines. It is a habit for me so I never forget to add those items. You should try to get in the habit of doing that as well. I'm sure it will save you future frustrations.
Used to happen to me. Now, instead of designing from scratch, I upgrade an old design, even if I have to change hull size.

Somehow 'tho I always create stellar manipulation ships from scratch -- and more than once I've forgotten engines.
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Old January 17th, 2003, 07:02 AM

couslee couslee is offline
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Default Re: The Ultimate ship design

Quote:
Originally posted by Ragnarok:
You should try to get in the habit of doing that as well.
Thats just it, I follow the same pattern. i put the bridge,LS,crew,enignes, then the ecms shields ect. weapons Last so I can pack as many on as will fit. I just plain arse forgot the mousey looking thangy. But it certainly would shoot down anything that came near it. I should have know better that something was off base being able to fit ALL those guns on it.

If it looks too good to be true, it probably is. (fitting, yes?)

hey, at least I am a good sport and shared.
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Old January 17th, 2003, 07:26 AM

Gryphin Gryphin is offline
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Default Re: The Ultimate ship design

Unless you had supply, I don't think weapons work very well without engines. could be wrong.
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Old January 17th, 2003, 07:32 AM

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Default Re: The Ultimate ship design

Quote:
Originally posted by Gryphin:
Unless you had supply, I don't think weapons work very well without engines. could be wrong.
Gee, thanks. your right. make me feel even better about my ultimate design. an empty gun with no trigger.
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Old January 17th, 2003, 01:45 PM

Gryphin Gryphin is offline
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Default Re: The Ultimate ship design

couslee
No problem, glad to be of help. In case you have not picked up, I'm good at doing things like that.

Edit: BTW: You will also do it again along with sending out colony ships with no population on board. Most of these errors take place somewhere around 1AM. I persoanly think the game is programed to do that.
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[ January 17, 2003, 12:43: Message edited by: Gryphin ]
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Old January 18th, 2003, 02:39 AM
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Default Re: The Ultimate ship design

In a PBW game I had a fleet taht was low on supplies, so I build a ship with massive amounts of solar panels, called POWER.
When it's finished, I too see that I missed to add engines!
It had a supply storage of 0 i think, so the solar panels didn't do anything.
Lost some vaulable time there.
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