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January 18th, 2003, 09:21 AM
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Sergeant
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Join Date: Oct 2002
Location: Dallas, tx
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Re: The Ultimate ship design
i cheated, i created remote miners based upon the monolith. it requires that you have the same level in each of the normal extraction skills plus stellar manipulation so lvl 3 mononlith miner needs lvl 3 organic extraction, mineral extraction, radioactive extraction and steller manipulation. lvl 1 500 of each resource, lvl 2 600 of each resource, lvl 3 700 of each resource. they require 1500 of each resource to build. i'm sure if someone does the math that this is not cost effective but hey it works for me. now i just need to figure out how to do the ai's so they can use them.
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The vastness of space and time, and I end up here?
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January 18th, 2003, 09:40 AM
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Major General
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Join Date: May 2002
Location: Linghem, Östergötland, Sweden
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Re: The Ultimate ship design
Quote:
Originally posted by David Gervais:
What the game needs is a 'Tug-ship' class where 75% must be Engines! add a Bridge, CQ, LifeSupport and Armor to take up the rest! LoL
It would be kind of funny to see a huge fleet being pulled by a bunch of tiny 'tugs'! LoL
Cheers!
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In VGA planets it was quite common to build very large battlecarriers without engines, then having a small tugboat towing it into combat. Saved a lot of resources that way (2 engines instead of 8).
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January 18th, 2003, 10:10 AM
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Lieutenant General
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Join Date: Nov 2002
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Re: The Ultimate ship design
I remember that in SEIII, you were not permitted to design a ship without at least one engine. I wonder why that feature was removed?
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January 18th, 2003, 12:48 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
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Re: The Ultimate ship design
You should have the option to make an engine-less ship. It is all about more features. 
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January 18th, 2003, 01:35 PM
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Sergeant
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Join Date: Jan 2003
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Re: The Ultimate ship design
Quote:
Originally posted by Imperator Fyron:
The asteroid is lowered in value by 1% for each resource that is mined for each turn that passes, no matter if 1 miner is used, or 15. So, using multiple types depletes multiple resources faster than if you use all of one type, then retrofit later.
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Ok, good reason to specialise them. i hope the 1% irregardless was not another fix they didn't tell us about.
I am fairly sure my homeworld started out 1mil of each of the 3. it started out with a mess of mineral miners, and one each of the other two. the homeworld values are now 458/927/931. So I am thinking the 1% max has been changed as well.
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January 18th, 2003, 03:57 PM
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Sergeant
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Join Date: Jan 2003
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Re: The Ultimate ship design
Well Fyron, looks like a day for it. first the intel discovery, now this.
Resources on turn 7.1
458/927/931
Resources on turn 7.2
451/926/930
Facilities present
6 level-2 miners (900)
1 level-2 organic (900)
1 level-1 radioactive (800)
Racial traits that apply:
-15% to organic and radioactive production. mineral production still at 100%.
+30% production from population
+20% production from happiness
So, the 1% max limit per turn reduction is not in the game anymore either, it calculates it on the extraction rate. (makes more sence anyway).
So, back to my original question. what else would you change on the design. lol
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It's all just a perspective of matter.
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January 18th, 2003, 06:31 PM
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General
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Join Date: Mar 2002
Location: Indiana
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Re: The Ultimate ship design
I would get rid of all the weapons , unless of course the system it is in is undefended and way out beyond your front lines. Doing so will free up more space and you can mine alot more.
When I remote mine I use baseship hulls. I put 2 engines, the LS, CQ, and bridge, and then QR, and possibly a cloaking device. Then I fill the rest up with miners. (One type per ship design.) So for each baseship hull that I build for remote mining I can get a average of over 20K per turn from having it packed full of miners.
Your base I'm sure coule average 25-30K in each resource per turn if you packed it out.
Just a suggestion.
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Ragnarok - Hevordian Story Thread
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I think...therefore I am confused.
They were armed. With guns, said Omari.
Canadians. With guns. And a warship. What is this world coming to?
The dreaded derelict dwelling two ton devil bunny!
Every ship can be a minesweeper... Once
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