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  #1  
Old January 25th, 2003, 05:55 AM
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Atrocities Atrocities is offline
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Default Re: OT: Do Not Buy Alert

Instar what are you PC specs?
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Old January 25th, 2003, 07:13 AM
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Default Re: OT: Do Not Buy Alert

my full specs:
P4 1.8 ghz
512 MB DDR RAM
GF4 Ti 4400
Audigy 1 Platinum
MSI mobo
80 gig HD
DVD and CDRW drives
WinXP with every patch I can apply
Thats about it, I guess

Edit:
Oh yeah, I get lags as well, but only after a lot of people or more, or if other major events are going on.

[ January 25, 2003, 05:20: Message edited by: Instar ]
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When a cat is dropped, it always lands on its feet, and when toast is dropped, it always lands with the buttered side facing down. I propose to strap buttered toast to the back of a cat. The two will hover, spinning inches above the ground. With a giant buttered cat array, a high-speed monorail could easily link New York with Chicago.
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Old January 26th, 2003, 09:18 AM
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Atrocities Atrocities is offline
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Default Re: OT: Do Not Buy Alert

I installed the game on my other PC, the one that seldom if ever works, and it seems to work fine with minor slow downs. The problem is the PC won't run for more than an hour before making odd silonoid clicking sounds and locking up. (Heat issue I think.)

I may upgrade my ram on this PC, it is SDRam, and not DDR Ram like my other AMD. I can up the SDRam to over a gig, and that should help. Too bad I can not convert it to DDR Ram.

The point is, the game seems to like memory, and lots of it.

[ January 26, 2003, 07:19: Message edited by: Atrocities ]
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Old January 26th, 2003, 09:34 AM
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Default Re: OT: Do Not Buy Alert

Yeah, I can understand that, there is a TON of data that needs stored and rapidly recalled
Video RAM especially, Ill bet. All of those 3d rendered buildings is hard to keep updated.
My PC has 5 fans in it, so I dont worry about heat too much. May eventually OC the whole rig, but I dont think I will anytime soon
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When a cat is dropped, it always lands on its feet, and when toast is dropped, it always lands with the buttered side facing down. I propose to strap buttered toast to the back of a cat. The two will hover, spinning inches above the ground. With a giant buttered cat array, a high-speed monorail could easily link New York with Chicago.
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  #5  
Old January 26th, 2003, 11:56 AM
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Dobian Dobian is offline
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Default Re: OT: Do Not Buy Alert

Quote:
Originally posted by Instar:
well, I am a serious hardcore SimCity fanatic, so I had to buy it first day. if you can wait, well, that is cool (I usually don't buy games the first day, but for me SC4 is different)
Do you play other city building games? I have SC3K, but don't play it anymore. It was fun for awhile, but gets repetitive. For my money, the best city builders are the Impressions city building games (Caesar 3, Pharaoh, Cleopara, Zeus, Poseidon...and Emperor - which I haven't played yet). These games are great because they're strategy games and not just sims. Every building has a purpose and isn't just window dressing, and you really have to put a lot of thought into the design and layout of you city. Same with the people in your city - they're actually doing something that impacts the game. The trade and commerce model in these games is terrific, and I find them to be really challenging most of the time.
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Old January 26th, 2003, 06:04 PM

Baron Munchausen Baron Munchausen is offline
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Default Re: OT: Do Not Buy Alert

Aha! Here you've hit on my pet peeve. We have 'simulations' and we have 'strategy games' and there's not much cross-over. Do any of those 'ruler' series feature actual opponents? I played Ceasar 2 once and though you had to fight the locals to conquer a province there was no organized opposition. That's why I am hoping SE V will move in the direction of 'simulation' by adding lots of environment details (planet features like gravity, radiation levels, etc. More detailed racial characteristics that are retained when conquered. Stars with varying levels of output, etc.)

SimCity is nice but gets boring because there's no possibility of conflict. 4X games are designed for war and nothing else, which also gets boring. The design of MOO 3 was leaning towards simulation but Emrich did it wrong (not allowing the player to control things) and they had to revamp it. I'm anxious to see how much of the 'simulation' aspect has been preserved.
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Old January 26th, 2003, 07:34 PM
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Default Re: OT: Do Not Buy Alert

Quote:
Originally posted by Baron Munchausen:
Aha! Here you've hit on my pet peeve. We have 'simulations' and we have 'strategy games' and there's not much cross-over. Do any of those 'ruler' series feature actual opponents?
No opponsents in these games - just the occasional invader. But the strategy is in making the city function, attracting new citizens, and growing. Underproduce a certain food item, for example, and your housing starts to devolve. What about the Stronghold series? I haven't played it, but it appears to have a nice balance between building and conquest. I've also heard that Stonghold: Crusader is beter than the original.
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