|
|
|
 |

January 26th, 2003, 09:18 AM
|
 |
Shrapnel Fanatic
|
|
Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
|
|
Re: OT: Do Not Buy Alert
I installed the game on my other PC, the one that seldom if ever works, and it seems to work fine with minor slow downs. The problem is the PC won't run for more than an hour before making odd silonoid clicking sounds and locking up. (Heat issue I think.)
I may upgrade my ram on this PC, it is SDRam, and not DDR Ram like my other AMD. I can up the SDRam to over a gig, and that should help. Too bad I can not convert it to DDR Ram.
The point is, the game seems to like memory, and lots of it.
[ January 26, 2003, 07:19: Message edited by: Atrocities ]
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
|

January 26th, 2003, 09:34 AM
|
 |
Major
|
|
Join Date: Aug 2000
Posts: 1,246
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: OT: Do Not Buy Alert
Yeah, I can understand that, there is a TON of data that needs stored and rapidly recalled
Video RAM especially, Ill bet. All of those 3d rendered buildings is hard to keep updated.
My PC has 5 fans in it, so I dont worry about heat too much. May eventually OC the whole rig, but I dont think I will anytime soon
__________________
When a cat is dropped, it always lands on its feet, and when toast is dropped, it always lands with the buttered side facing down. I propose to strap buttered toast to the back of a cat. The two will hover, spinning inches above the ground. With a giant buttered cat array, a high-speed monorail could easily link New York with Chicago.
|

January 26th, 2003, 11:56 AM
|
 |
Corporal
|
|
Join Date: Dec 2002
Location: Belmont, CA
Posts: 56
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: OT: Do Not Buy Alert
Quote:
Originally posted by Instar:
well, I am a serious hardcore SimCity fanatic, so I had to buy it first day. if you can wait, well, that is cool (I usually don't buy games the first day, but for me SC4 is different)
|
Do you play other city building games? I have SC3K, but don't play it anymore. It was fun for awhile, but gets repetitive. For my money, the best city builders are the Impressions city building games (Caesar 3, Pharaoh, Cleopara, Zeus, Poseidon...and Emperor - which I haven't played yet). These games are great because they're strategy games and not just sims. Every building has a purpose and isn't just window dressing, and you really have to put a lot of thought into the design and layout of you city. Same with the people in your city - they're actually doing something that impacts the game. The trade and commerce model in these games is terrific, and I find them to be really challenging most of the time.
|

January 26th, 2003, 06:04 PM
|
General
|
|
Join Date: Aug 2000
Location: Ohio, USA
Posts: 4,323
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: OT: Do Not Buy Alert
Aha! Here you've hit on my pet peeve. We have 'simulations' and we have 'strategy games' and there's not much cross-over. Do any of those 'ruler' series feature actual opponents? I played Ceasar 2 once and though you had to fight the locals to conquer a province there was no organized opposition. That's why I am hoping SE V will move in the direction of 'simulation' by adding lots of environment details (planet features like gravity, radiation levels, etc. More detailed racial characteristics that are retained when conquered. Stars with varying levels of output, etc.)
SimCity is nice but gets boring because there's no possibility of conflict. 4X games are designed for war and nothing else, which also gets boring. The design of MOO 3 was leaning towards simulation but Emrich did it wrong (not allowing the player to control things) and they had to revamp it. I'm anxious to see how much of the 'simulation' aspect has been preserved.
|

January 26th, 2003, 07:34 PM
|
 |
Corporal
|
|
Join Date: Dec 2002
Location: Belmont, CA
Posts: 56
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: OT: Do Not Buy Alert
Quote:
Originally posted by Baron Munchausen:
Aha! Here you've hit on my pet peeve. We have 'simulations' and we have 'strategy games' and there's not much cross-over. Do any of those 'ruler' series feature actual opponents?
|
No opponsents in these games - just the occasional invader. But the strategy is in making the city function, attracting new citizens, and growing. Underproduce a certain food item, for example, and your housing starts to devolve. What about the Stronghold series? I haven't played it, but it appears to have a nice balance between building and conquest. I've also heard that Stonghold: Crusader is beter than the original.
|

January 26th, 2003, 08:12 PM
|
 |
Second Lieutenant
|
|
Join Date: Jul 2002
Location: Belgium
Posts: 558
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: OT: Do Not Buy Alert
It reminds me of Daggerfall. I haven't play such a buggy game since. It was awefull. Luckily, it's succesor didn't have as much bugs and as playable out of the box.
I find it hard to resist buying a game when it first comes out especially if it's the next in a series you are a long time fan of.
But it's something one shouldn't do.
__________________
A Se++ GdY $++ Fr+ C++++ Csc Sf++ Ai** AuO M MpT MpSk MpFd S--- Ss- RV Pw Fq Nd- Rp- G Mm++ Bb++ Tcp+ L++
|

January 26th, 2003, 08:55 PM
|
 |
Major
|
|
Join Date: Aug 2000
Posts: 1,246
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: OT: Do Not Buy Alert
Well, you, the mayor, can be the opponent of the city if you want, you can literally drive a massive robot through the city, or drive a tornado too.
Its fun.
__________________
When a cat is dropped, it always lands on its feet, and when toast is dropped, it always lands with the buttered side facing down. I propose to strap buttered toast to the back of a cat. The two will hover, spinning inches above the ground. With a giant buttered cat array, a high-speed monorail could easily link New York with Chicago.
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|