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January 28th, 2003, 03:13 AM
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Lieutenant Colonel
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Join Date: Jan 2002
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Re: MOO3 finished!
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January 28th, 2003, 06:21 PM
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Private
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Re: MOO3 finished!
No, I don't think the storyline will be like Metal Gear Solid. I expect it to be more like the storyline you had in Alpha Centauri. Personally, I think it is a great idea, but unfortunately when it comes to a strategy game, you play the game countless times, but get the same story each time. Maybe they will figure out some way to present slightly different stories based on how you progress in the game.
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January 28th, 2003, 08:09 PM
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Second Lieutenant
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Re: MOO3 finished!
Quote:
but unfortunately when it comes to a strategy game, you play the game countless times, but get the same story each time. Maybe they will figure out some way to present slightly different stories based on how you progress in the game.
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GalCiv has found a way to do that, by some sort of random events, but not random events like in SE4.
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January 28th, 2003, 09:13 PM
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Private
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Join Date: Jul 2002
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Re: MOO3 finished!
Quote:
Originally posted by Fian:
No, I don't think the storyline will be like Metal Gear Solid. I expect it to be more like the storyline you had in Alpha Centauri. Personally, I think it is a great idea, but unfortunately when it comes to a strategy game, you play the game countless times, but get the same story each time. Maybe they will figure out some way to present slightly different stories based on how you progress in the game.
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Actually, its already been figured out, there's a great strategy game that generates different stories everytime you play : King of Dragon Pass.
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January 28th, 2003, 09:29 PM
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First Lieutenant
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Join Date: Apr 2002
Location: California
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Re: MOO3 finished!
Quote:
Originally posted by DavidG:
Based on the games I've played computer programmers seem to confuse the term "engaging storyline" with "Intensly lame story that makes me want to jab an ice pick into my brain.".
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Amen. I suspect, though, it will be more like Starcraft where you have the option to play through the story (campaign) but the replay comes in with storyless mayhem..
Quote:
Originally posted by DavidG:
Edit: Wow do people actually complain the SE4 has too much micromanagement? I thought it was pretty low for a 4x game which is one reason I like it.
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There is a lot, I think, but it's avoidable by shying away from Large galaxies and units... Man, I hate it when I have to spend like 15 minutes launching mines. I'd rather have my worlds destroyed, I think...
-spoon
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January 28th, 2003, 09:35 PM
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Sergeant
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Re: MOO3 finished!
there was also a microprose game called Darklands that was fun to play. it had random encounters and even the main story lines did not always appear in the same locations. it was an adventure/phantasy rpg game base in ancient germany i think.
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January 28th, 2003, 09:44 PM
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Lieutenant Colonel
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Join Date: Dec 2001
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Re: MOO3 finished!
Quote:
Originally posted by Fian:
MOO3 offers an engaging storyline.
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Danger! Danger! Will Robinson!!!
They could be saying: The game play is lame, but you can amuse yourself by using our eyecandy to prop up a daydream.
If I wanted a lame story line with eyecandy I'd rent a movie for 3 bucks!!!
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So many ugly women, so little beer.
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