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February 27th, 2003, 03:45 AM
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General
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Join Date: Aug 2000
Location: Ohio, USA
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Re: MOO3 finished!
Don't make up your mind too quickly. Not only has the general public only just begun to use it, but we don't know how much QS can do with patches. They have already stated that they will be adding the ability to retrofit ships in the patch(es). I'm still hoping they will make major additions like space monsters. And of couse they can tweak the UI and the AI in various ways to make it more usable.
And also remember that much of the configuration data is in external, editable files. Who knows what people might be able to do with that.
[ February 27, 2003, 01:46: Message edited by: Baron Munchausen ]
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February 27th, 2003, 04:51 PM
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Lieutenant General
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Re: MOO3 finished!
I took a time to read some first player' opinions on official MOO forum and left speechless.
Just take a look here:
http://www.ina-community.com/forums/...hreadid=267505
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February 27th, 2003, 05:12 PM
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Sergeant
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Join Date: Dec 2001
Location: Texas
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Re: MOO3 finished!
Since I favor spreadsheet style presentations and lots of data, I am intrigued. The gameplay and AI issues sound very bad, as does the AI running your planets for you. I'll probably get it when it hits the $9.99 bargain bin, which may be soon.
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Liberty lies in the hearts of men and women; if it dies there, no constitution, no law, no court can save it. Judge Learned Hand
Just because you're paranoid doesn't mean that They are not out to get you.
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February 27th, 2003, 05:50 PM
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Second Lieutenant
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Join Date: Feb 2003
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Re: MOO3 finished!
Thanks for that link, Oleg.
First I was planning to buy MOO3, then I begun to have some doubts, especially after getting SE4 just Last month, but now I'm sure that I'm not gonna get it, at least untill it hits the bargain price.
Anyway, the only think that got my attention from MOO3 was the ground combat, which seemed superior to SE4, but now I just lowered the ground combat turns to only 3 and added a new infantry unit, Heavy Infantry, between Proportions Elite and Regular Infantry, and I'm considering adding "Atmospheric Bombers" to drop like troops..... 
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When somebody says he is going to kill you.........believe him. -Holocaust survivor
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February 27th, 2003, 07:43 PM
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Shrapnel Fanatic
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Re: MOO3 finished!
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February 27th, 2003, 08:20 PM
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Colonel
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Join Date: Jun 2002
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Re: MOO3 finished!
Yeah, saw the box yesterday at Electronic Boutique. Except for the memory requirement (128 megs), I could have played it on my computer. I'll have to check it out once I can. Looks interesting. I don't think I'll wait so long as to find it in the bargain bin, but EB does sell used games. Maybe I can find it cheaper once I have a new computer.
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February 27th, 2003, 08:37 PM
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General
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Location: Ohio, USA
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Re: MOO3 finished!
I think monsters were cut due to time and budget constraints, mainly. Remember they had a working game Last year but play testers said it was not 'fun' at all. So they re-worked it to get where they are now. And most of the people trying to play this one say it's not 'fun' either!
I wouldn't completely give up just yet, though. As with all other major software packages, it will take a 'public beta' cycle to get things nailed down. Next fall will be a good time to look at MOO 3 again.
[ February 27, 2003, 18:37: Message edited by: Baron Munchausen ]
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