.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

BCT Commander- Save $6.00
World Supremacy- Save $10.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old January 27th, 2001, 03:24 AM

SirDarwin SirDarwin is offline
Corporal
 
Join Date: Nov 2000
Location: Ottawa,Ontario
Posts: 99
Thanks: 0
Thanked 0 Times in 0 Posts
SirDarwin is on a distinguished road
Default Re: Planet Capture? Is it worth it?

Peronsally I think it would be more worth it if the AI were a little more intelligent for decieding what colonists to move to what planets. Its no fun when the AI mixes population, or uses the wrong type.
Reply With Quote
  #2  
Old January 27th, 2001, 04:42 AM

Tomgs Tomgs is offline
Sergeant
 
Join Date: Oct 2000
Location: Winnetka, CA, USA
Posts: 357
Thanks: 0
Thanked 0 Times in 0 Posts
Tomgs is on a distinguished road
Default Re: Planet Capture? Is it worth it?

If the AI gets to the point that it makes wise decisions with its assorted colonists then it may come and conquer a few of our worlds. The added resources and capacity this would give it would definately be a good step in the right direction. Now if we could get it to make neutrals surrender to them so they could get easy colonization tech like we can that would be great.

I would like to recieve a message from the AI one day that says: You dared to attack the Phong don't you know that they are subjugated to the great Terran Empire and we will burn your worlds for attacking them.
Reply With Quote
  #3  
Old January 27th, 2001, 04:53 AM

SirDarwin SirDarwin is offline
Corporal
 
Join Date: Nov 2000
Location: Ottawa,Ontario
Posts: 99
Thanks: 0
Thanked 0 Times in 0 Posts
SirDarwin is on a distinguished road
Default Re: Planet Capture? Is it worth it?

quote:
Originally posted by Tomgs:
I would like to recieve a message from the AI one day that says: You dared to attack the Phong don't you know that they are subjugated to the great Terran Empire and we will burn your worlds for attacking them.


That would just be awesome I really think that when the diplomacy/interaction with the AI gets better this will truly be a awesome game. Right now its a good military game, with the awesome ability to modify. Just no feeling to it
Reply With Quote
  #4  
Old January 27th, 2001, 04:55 AM

Tomgs Tomgs is offline
Sergeant
 
Join Date: Oct 2000
Location: Winnetka, CA, USA
Posts: 357
Thanks: 0
Thanked 0 Times in 0 Posts
Tomgs is on a distinguished road
Default Re: Planet Capture? Is it worth it?

Well after I posted the below I read the beta patch thread and read this:

30. Fixed - Improved the Transport Minister so that they only move populations to
planets with atmospheres they can breathe.

So that seems to be improved anyway.
Reply With Quote
  #5  
Old January 27th, 2001, 09:46 AM
raynor's Avatar

raynor raynor is offline
Captain
 
Join Date: Jan 2001
Location: Texas
Posts: 830
Thanks: 0
Thanked 0 Times in 0 Posts
raynor is on a distinguished road
Default Re: Planet Capture? Is it worth it?

Something to keep in mind:

The AI is fairly poor at choosing which world to build which facilities on. For example, in my current game, I took special care not to destroy the facilities on a huge world before my troops arrived. I was pretty excited when I saw 20 miners plus other facilities. Imagine my shock and dismay when I found the planet value to be just 34% minerals.

I imagine I'll still capture it intact so I can move the Methane breathers around to my other planets.
Reply With Quote
  #6  
Old January 27th, 2001, 11:23 AM

Tomgs Tomgs is offline
Sergeant
 
Join Date: Oct 2000
Location: Winnetka, CA, USA
Posts: 357
Thanks: 0
Thanked 0 Times in 0 Posts
Tomgs is on a distinguished road
Default Re: Planet Capture? Is it worth it?

The catch all planet type for the AI is mineral miner worlds thats why you see 1% worlds with a bunch of wasted miners on it. If the planet doesn't fit any critera or all the types it fits have been built in the system it makes the world a mining world.

This especially looks bad when the world next door has 99% minerals and its filled with research facilities. I have seen it before. The AI just doesn't evaluate the worlds nearly as well as a human would it just makes the types it needs on the first suitable planet it colonizes without looking to see if there are better worlds next door.

[This message has been edited by Tomgs (edited 27 January 2001).]
Reply With Quote
  #7  
Old January 27th, 2001, 05:01 PM
Atrocities's Avatar

Atrocities Atrocities is offline
Shrapnel Fanatic
 
Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
Atrocities is on a distinguished road
Default Re: Planet Capture? Is it worth it?

quote:
The AI is fairly poor at choosing which world to build which facilities on. For example, in my current game, I took special care not to destroy the facilities on a huge world before my troops arrived. I was pretty excited when I saw 20 miners plus other facilities. Imagine my shock and dismay when I found the planet value to be just 34% minerals.


Time to build some value improvement plants.

You see, my prob with taking a planet, is getting my ships to do it for me without me having to do the battle manually. Sometimes, I love to do it my self, but most of the time, its a clean up option, and the AI does not do this very well. In fact, when I set my ship stratigies to CAPTURE PLANET if carring troops, all my ships will do is go to the planet, hoover and use up there turns and DO NOTHING. That really bothers me, for I then have to manually play the next round, and move my ships to the planet, and then drop them. That takes about 5 minutes to do.

In 5 minutes, if the auto feature worked, I could take 3 to 5 planets in stead of just 1.

I do love this game, but this would be a nice fix for the next patch if indeed it is a bug.

------------------
"We've made too many compromises already, too many retreats! They invade our space and we fall back -- they assimilate entire worlds and we fall back! Not again! The line must be drawn here -- this far, no further! And I will make them pay for what they've done!" -- Patric Stewart as Captain Picard
UCP/TCO Ship Yards
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 07:32 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.