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January 30th, 2003, 03:36 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
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Re: No AI Mod
Capnq, can you post the No AI mod somewhere so that I can download it?
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January 30th, 2003, 03:51 AM
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National Security Advisor
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Re: No AI Mod
Actually I posted the 1.78 Version of the No AI mod in the Shrapnel Scenario/Mod forum back in November of '02. In case anyone wanted it for PBEM games or to incorporate it into their mod.
Here's the link.
Geoschmo
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I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
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January 30th, 2003, 04:02 AM
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Shrapnel Fanatic
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Re: No AI Mod
Can you post a 1.49 Version of the No AI Mod too?
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January 30th, 2003, 04:36 AM
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National Security Advisor
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Re: No AI Mod
1043894049.zip
I did post this a long time ago. But I can't find the link. Probably got lost in the changeover Shrapnel did a while back.
Geoschmo
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
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January 30th, 2003, 05:17 AM
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Shrapnel Fanatic
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Re: No AI Mod
That could be why I couldn't find it! 
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January 30th, 2003, 05:40 AM
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Re: No AI Mod
Quote:
Originally posted by Puke:
i have a copy of the AI_None mod that i have updated to work with gold. i believe that it is attached to the latest (2.1?) Version of the junkyard mod. or you can just download the old Version, and edit a few files.
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You are missing a lot of lines in None_AI_Settings.txt. And also in None_AI_Fleets.
Ok... I am trying to get this thing to work here, but I can't get the AI to stop moving ships around. I think it might ahve to do with the new gold line in AI_Fleets or something. Any suggestions?
[ January 30, 2003, 04:11: Message edited by: Imperator Fyron ]
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January 30th, 2003, 07:23 PM
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Shrapnel Fanatic
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Re: No AI Mod
BUMP
Anyone have any answers?
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