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  #1  
Old January 30th, 2003, 04:36 AM
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Default Re: No AI Mod

1043894049.zip

I did post this a long time ago. But I can't find the link. Probably got lost in the changeover Shrapnel did a while back.

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Old January 30th, 2003, 05:17 AM
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Default Re: No AI Mod

That could be why I couldn't find it!
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Old January 30th, 2003, 05:40 AM
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Default Re: No AI Mod

Quote:
Originally posted by Puke:
i have a copy of the AI_None mod that i have updated to work with gold. i believe that it is attached to the latest (2.1?) Version of the junkyard mod. or you can just download the old Version, and edit a few files.
You are missing a lot of lines in None_AI_Settings.txt. And also in None_AI_Fleets.

Ok... I am trying to get this thing to work here, but I can't get the AI to stop moving ships around. I think it might ahve to do with the new gold line in AI_Fleets or something. Any suggestions?

[ January 30, 2003, 04:11: Message edited by: Imperator Fyron ]
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Old January 30th, 2003, 07:23 PM
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Default Re: No AI Mod

BUMP

Anyone have any answers?
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Old January 30th, 2003, 07:33 PM
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Default Re: No AI Mod

You can't get the AI to stop moving ships around. At least I have never have been able to. Has nothing to do with fleets.txt that I am aware of. That only controls whether or not the AI uses fleets and hom many ships go in it, not whether the AI moves the fleets or indivivudal ships around.

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Old January 30th, 2003, 10:07 PM
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Default Re: No AI Mod

Well that just sucks. How should the fleets file be set up so that the AI won't mess with fleets then?
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  #7  
Old January 30th, 2003, 11:21 PM
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Default Re: No AI Mod

Honestly I have now clue. The fleets file is one thing I never could figure out. I made no changes to it for the No AI Mod. If anyone has some knowledge of how that file works and has some suggestions for limiting AI changes I'd be happy to incorporate them to the No AI Mod.

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