
June 17th, 2003, 08:12 PM
|
 |
Shrapnel Fanatic
|
|
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
|
|
Re: Weapons, engines and mods, Oh my!
Quote:
Originally posted by oleg:
Surprisinly, nobody mentioned yet the wonderfull idea of using engine mounts insted of engine numbers to achieve "realistic" ship movement.
I forgot what mod uses this idea, but I really like it !
|
PvK mentioned it, actually. It was Pax that came up with M-QNP, and it would have been in Exodus (or it is IIRC...), but he seems to have disappeared for the most part. 
|