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Old January 31st, 2001, 09:59 PM
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raynor raynor is offline
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Default Re: A newbie writes:

I never use climate harmers. I'm either going to bomb the planet into the stone age or invade it. I don't see much sense in harming a planet you might invade or *just* harming the climate of a planet instead of destroying it.

When invading a planet, I find it much easier to use conventional weapons to destroy its WEP's only and then invade it. ...I move population around quite a bit.

I *guess* biological weapons are fast enough attacking tiny and small worlds. But they kill so few millions of colonists each combat round that I can't imagine using them to attack, for example, a huge colony with a full 2000 M colonists. I thought that my best bio bomber was only killing maybe 40 M each turn at the most?

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Old January 31st, 2001, 10:33 PM
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DirectorTsaarx DirectorTsaarx is offline
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Default Re: A newbie writes:

Another thing to note is that all new colonies start off as "Jubiliant". So an event that makes your old, established colony turn "Indifferent" may not be enough to make your brand-new colony leave the "Jubiliant" status.

IMO, it's still too easy for populations to get unhappy. I've taken to building a Temporal Vacation Service in every system. I find that if I don't, the populations become Indifferent over the course of a couple years (10-20 turns). Of course, part of the problem is that I have the "Peaceful" demeanor, but I'm at war with three races now. (And before someone suggests it, I LIKE making treaties, so choosing "Bloodthirsty" demeanor would cause similar problems when I'm NOT at war).
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