|
|
|
 |

January 30th, 2003, 08:19 AM
|
Sergeant
|
|
Join Date: Jan 2003
Posts: 390
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Simultaneous Games
weeellll that was weird. I did do the reload, but it still have the movement log for the turn in question.
There was a second colony ship that came in through a worm hole at the top of the screen. So that one is answered, the colony ship I tried to attack, ducked out the worm hole at the bottom, with my "sharp stick" in hot persuit.
Now, I am gonna have to watch it a coule of times to get a better understanding of the other issues. I noticed my ships firing at the enemy ships, but not in the combat window. I and using DUC, and they seem to have the same range as when in the combat screen. will have to look at it again. I will edit into this post, what I can figure out. but wanted to let ya know about the other part. Why would the ships fire weapons on the system screen. kinda goofy if you ask me, since it has a combat mode.
edit in
no, it doing weird things. also got an access violation. so I will have to wait and see when I get 3 turns done.
(and for those that might wonder, I don't cheat persay after reloads, I try an make the same movements, and the odd colony ship will still get it's planet. I just want to understand the mechanics).
[ January 30, 2003, 06:25: Message edited by: couslee ]
__________________
It's all just a perspective of matter.
|

January 30th, 2003, 08:22 AM
|
 |
National Security Advisor
|
|
Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
|
|
Re: Simultaneous Games
I've never noticed the AI cheating on speed. Are you sure there weren't two colony ships? Did you watch the movement replay?
It has been my experience that as long as my ships have the same speed and move the same number of sectors to a target, they will both enter the same combat. Are you sure the distance travelled was the same for both, and that both had the same speed?
As for interception, it can sometimes be annoying, but after you see how it works, it is more or less consistent and has a logic to it, that at least to me makes more sense that turn-based, in most cases. I think it's not perfect but I think it's ok, and I very much prefer it to turn-based, especially since it lets you play with X players without multiplying the time to complete a turn by X PBEM exchanges.
PvK
|

January 30th, 2003, 08:26 AM
|
 |
National Security Advisor
|
|
Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
|
|
Re: Simultaneous Games
Ah, ok, two ships.
As for combat on the system map, I think you're misunderstanding what you're seeing, but I can't guess what it would be. I have never seen any combat showed on the system map.
PvK
|

January 30th, 2003, 08:29 AM
|
Sergeant
|
|
Join Date: Jan 2003
Posts: 390
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Simultaneous Games
yea, the replay log in TB is kinda useless and redundant. It is very handy in ST to get some kind of understanding.
lol@the cross post
__________________
It's all just a perspective of matter.
|

January 30th, 2003, 08:31 AM
|
 |
National Security Advisor
|
|
Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
|
|
Re: Simultaneous Games
Yeah, I think you'll like it better after you get used to it and figure out the quirks.
That was funny - we had simultaneous Posts while discussing simultaneous movement.
PvK
Edit: Turn-based might be better for forum conversations...
[ January 30, 2003, 06:32: Message edited by: PvK ]
|

January 30th, 2003, 08:32 AM
|
 |
Major
|
|
Join Date: Aug 2002
Location: Western Canada
Posts: 1,226
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Simultaneous Games
I have never notice the AI cheating on speed either.
Two areas where it does cheat though are:
1) Knows what you have researched.
2) Knows how many ships, planets, researched projects etc that you have in order to determine if you are a MEE (mega-evil empire).
__________________
Know thyself.
Inscription at the Delphic Oracle.
Plutarch Morals
circa 650 B.C.
|

January 30th, 2003, 08:36 AM
|
 |
National Security Advisor
|
|
Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
|
|
Re: Simultaneous Games
Well couslee dispelled the cheat-on-speed idea.
Why would you say it cheats to know what you've researched?
MEE doesn't take all that into account - it only uses the total score, which may be based on those things, but it has such an invalid formula that I don't think it could be considered cheating.
PvK
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|