Re: Things in SEIV I never knew about....
It often makes sense not to upgrade at each step, because it is expensive to rip out the old component and replace with a new one.
There are some components that aren't often worth upgrading, and some which I choose lower Versions of because they are cheaper.
One thing I recently learned was that there is a keyboard code for marking sectors as being enemy minefields. This can be used with the "don't enter minefields" setting to improve routing of traffic without repetetive micro-management. It can be very helpful when playing with something like Fryon's quadrant mod, which has lots of damaging sectors which will otherwise get ships lost or stuck.
PvK
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