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February 8th, 2003, 06:46 PM
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National Security Advisor
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Join Date: Jan 2001
Location: Ohio
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Re: Things in SEIV I never knew about....
I really wish I had known about this one before. Just figured it out today.
Situation: Large game. Lot's and lot's of available planets to colonize. Many systems explored. Building colony ships at lot's of planets. Trying to figure an efficent method of assigning colony ships to their destinations. Planets screen not so good because you see every planet that you don't have colonized. Even ones that you know your allies have colonized. Even ones that are in systems claimed by others that you don't want to send ships to right now. Even ones that are available but kind of far away that you want to leave for later.
Solution: Go to Empire Status screen, click systems to avoid button. This brings up a map. On the map click all the systems you DON'T want to consider for colonization right now. Then go back to the Planets screen and hit the "No sys to avoid" button near the bottom. Now the only planets in the list are in the systems you have not marked as ones to avoid.
Geoschmo
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February 8th, 2003, 07:20 PM
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Major General
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Join Date: May 2002
Location: Linghem, Östergötland, Sweden
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Re: Things in SEIV I never knew about....
Quote:
Originally posted by geoschmo:
I really wish I had known about this one before. Just figured it out today.
Situation: Large game. Lot's and lot's of available planets to colonize. Many systems explored. Building colony ships at lot's of planets. Trying to figure an efficent method of assigning colony ships to their destinations. Planets screen not so good because you see every planet that you don't have colonized. Even ones that you know your allies have colonized. Even ones that are in systems claimed by others that you don't want to send ships to right now. Even ones that are available but kind of far away that you want to leave for later.
Solution: Go to Empire Status screen, click systems to avoid button. This brings up a map. On the map click all the systems you DON'T want to consider for colonization right now. Then go back to the Planets screen and hit the "No sys to avoid" button near the bottom. Now the only planets in the list are in the systems you have not marked as ones to avoid.
Geoschmo
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Fantastic, This one I knew!.
Am in 19 player 250 planets games, it's invaluable!
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February 8th, 2003, 07:22 PM
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Second Lieutenant
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Join Date: Jul 2002
Location: Belgium
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Re: Things in SEIV I never knew about....
Quote:
Originally posted by couslee:
One of the cool things I found out about (from the board here), is being able to right click on a system in the galaxy map and have a freeform note pad available. You can use it it for things specific to the sydtem, or general info (IE when an empire fell, enegy ship true damage resisance, grocery list, ect).
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Wow, didn't know this. Now this might come in handy. Now if there would be a task list in SEV that can send reminders after a period of time, that would be even cooler :-)
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February 8th, 2003, 07:44 PM
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General
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Join Date: Mar 2002
Location: Indiana
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Re: Things in SEIV I never knew about....
I found out how to do this as well in a solo game I'm playing against the Monsters. It is really awesome to be able to do that and it saves a boatload of time. 
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Ragnarok - Hevordian Story Thread
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I think...therefore I am confused.
They were armed. With guns, said Omari.
Canadians. With guns. And a warship. What is this world coming to?
The dreaded derelict dwelling two ton devil bunny!
Every ship can be a minesweeper... Once
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February 8th, 2003, 08:16 PM
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Major
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Join Date: Oct 2000
Location: New York, NY
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Re: Things in SEIV I never knew about....
Way points are useful, also you can set a destination waypoint from the build que of a planbet or spaceyard. That way all ships built at that location automatically go to that waypoint.
The "repeat orders" button is extremely valuable. I often use it with a planet's "repeat build" order to program a mine or sat layer to continually build up mines or sats at a warp point. Just remember to have cargo on board the ship and use "remote launch" and then "load cargo".
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February 8th, 2003, 10:09 PM
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General
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Join Date: Feb 2001
Location: Pittsburgh, PA, USA
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Re: Things in SEIV I never knew about....
Something I only discovered relatively recently:
Select a ship, planet, etc. Right-clicking the flag in the report window brings up that empire's info.
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Cap'n Q
"Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
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February 9th, 2003, 06:20 AM
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Captain
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Join Date: Jan 2002
Location: Calgary, Canada
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Re: Things in SEIV I never knew about....
I played for years not knowing this and finally had my nose rubbed in it when I started playing PBW.
Did you know you could place more than one warp point in a sector? And they don't have to be on the edge of the system either? Boy did I feel foolish when I saw what everyone else was doing. 
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