Oleg, it is just that, a priority list. Just because something is not a priority does not mean it will never get done.
NAV:
Damaged components can't get their supplies back. If they did, it would do one of 2 things.
1) If all repaired comps were refilled with supplies, this would open the game to major exploiting.
2) If each component was tracked to see how many supplies it had been carrying, there would be a huge increase in memory usage in the game. Each component would have to have a separate memory unit tracking its supply levels. Consider that ships can easily have 30 different components on them (much more in some mods), and such a system becomes extremely unpractical.
