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February 6th, 2003, 08:05 PM
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Re: Newbie question--please answer
Oh I see
What a delicate game!!
thank you very much!
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February 6th, 2003, 08:06 PM
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Re: Newbie question--please answer
Oh I see
What a delicate game!!
thank you very much!
Can I make that colony repopulated without
losing additional colony ship?
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February 6th, 2003, 08:31 PM
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Corporal
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Re: Newbie question--please answer
Yes, either use another colony ship or build a dedicated population transport ship with cargo containers.
Use the "transfer cargo" button (two arrows) to move some people from your homeworld to the ship, then send the ship to the planet. Don't use the colonize button (it couldn't anyway--you'd never lose a second colony ship) then use the transfer cargo button again.
You should be able to tell if a ship has people on it. It will have a little person icon when you click on it.
Cool idea: load a colony ship, send it to the planet, drop off just HALF the people, then use the ship to colonize another close-by planet.
And WELCOME TO THE GAME!!
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-MegaTrain-
Athlon 1.3 GHz running at 1.6 GHz on an iWill KK266
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February 6th, 2003, 08:47 PM
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Second Lieutenant
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Re: Newbie question--please answer
Quote:
Originally posted by bostonrpgmania:
I didnt have to worry about population when I colonized planet which is in the same screen as my home planet. Population seems automatically to grow. However the two colonis where i have zero population is a warp point away
Is this the reason?
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If you use the "colonise pl;anet" button, the colonsier will load population from where it currently is, before moving.
However, if you first "Move" the ship to a new system, and then use the "Colonise" button, it won't load any population unless it is orbiting a world that HAS population on it.
So, let me guess -- you built the colony ships, and the one you used in your starting system, you just hit the "Colonise" button, right?
Then, the other two you moved to the next star system FIRST, and then used the "Colonise" button, right?
From now on, try to use the "Colonise" button only for yoru Colony ships ... if you must do your actual explorign with colony ships, load them with population first.

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-- Sean
-- GMPax
Download the Small Ships mod, v0.1b Beta 2.
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February 6th, 2003, 09:47 PM
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Brigadier General
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Re: Newbie question--please answer
Quote:
Originally posted by Pax:
quote: Originally posted by bostonrpgmania:
I didnt have to worry about population when I colonized planet which is in the same screen as my home planet. Population seems automatically to grow. However the two colonis where i have zero population is a warp point away
Is this the reason?
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If you use the "colonise pl;anet" button, the colonsier will load population from where it currently is, before moving.
However, if you first "Move" the ship to a new system, and then use the "Colonise" button, it won't load any population unless it is orbiting a world that HAS population on it.
So, let me guess -- you built the colony ships, and the one you used in your starting system, you just hit the "Colonise" button, right?
Then, the other two you moved to the next star system FIRST, and then used the "Colonise" button, right?
From now on, try to use the "Colonise" button only for yoru Colony ships ... if you must do your actual explorign with colony ships, load them with population first.
Minor addition: If you manually load population onto a colonizer to less than full capacity, and then give the colonize order, it won't load any more population. This is useful in not draining a planet of population.
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Slick.
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February 6th, 2003, 11:26 PM
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General
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Re: Newbie question--please answer
In answer to your question about domes, (I don't think anyone answered it) the game automatically builds the domes for you. You don't research it, you always have the capibilty to build domes. When you colonize a planet that your people can't breath, IE you colonize a Oxygen planet when your race breathes Hydrogen, the colony will put a dome on the planet so your people can survive. This limits the amount of people you can have on domed planets.
__________________
Ragnarok - Hevordian Story Thread
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I think...therefore I am confused.
They were armed. With guns, said Omari.
Canadians. With guns. And a warship. What is this world coming to?
The dreaded derelict dwelling two ton devil bunny!
Every ship can be a minesweeper... Once
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February 7th, 2003, 12:49 AM
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General
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Re: Newbie question--please answer
Quote:
Alternatively, you can nuke the planet to glass with a warship, and then recolonize the newly-uninhabited world.
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Note that doing this will reduce the resource values of the planet, by 10% in the unmodded game.
__________________
Cap'n Q
"Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
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February 7th, 2003, 03:32 AM
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Private
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Re: Newbie question--please answer
Wow!!!!!!!
This is exactly what I have heard.
The game is wonderful but
THE Forum BOARD IS THE BEST!!!!!!!!!!!!!
Thank you so much for the kind strategy
Now I am more close to this complicated but wonderful game. Thank you so much everyone!!!
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February 7th, 2003, 04:02 AM
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Private
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Re: Newbie question--please answer
Now I have new question
When a planet have limits in the number of facilities it can have, how I can increase the number?
Is it a good idea to destroy some of the facilities to be replaced by newer ones or just colonize new planet to build new facility?
When new shipdesign or weapons available, how can I upgrad vessels? (both new ones and the ones in the field. For example, in alpha centauri, we can just push a button to upgrade all the vehicles in the field)
Now I am at the very beginning of the game and had couple of space battles. But from the ship menu I see troop transporter. thus it seems ground war is also possible in this game?
I have heard that there is a mod for star wars (not star trek). Could you please tell me where I can find the mod?
Thank you!!!
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February 7th, 2003, 04:23 AM
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National Security Advisor
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Re: Newbie question--please answer
"When a planet have limits in the number of facilities it can have, how I can increase the number?"
If it has a dome, yes. Build an Atmosphere Converter, or take someone else's population that breathes that type of atmosphere and bring them in, replacing the current population.
"Is it a good idea to destroy some of the facilities to be replaced by newer ones or just colonize new planet to build new facility?"
Depends on what you're replacing with what. Use the Upgrade button if you just want to get a higher level of the same thing.
"When new shipdesign or weapons available, how can I upgrad vessels? (both new ones and the ones in the field. For example, in alpha centauri, we can just push a button to upgrade all the vehicles in the field)"
Move the ship to a shipyard, then click on the icon that looks like a recycle symbol. There you can retrofit the ship into any design which is the same size- provided the two designs are similar enough.
"Now I am at the very beginning of the game and had couple of space battles. But from the ship menu I see troop transporter. thus it seems ground war is also possible in this game?"
Yup. Research Construction and you'll be able to research Troops. Then put cargo bays on your ship, set it's strategy to Invade Planets, design and build some troops, load them up and go conquer. Doesn't have to be a transport type either, warship hulls work.
Cargo bays can also be used for moving population, satelites, weapons platforms, and such.
Phoenix-D
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Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
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