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  #1  
Old March 10th, 2003, 09:13 PM

JLS JLS is offline
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Default Re: Proportions Mod Versions 2.5.2 and 2.5.3 available

Quote:
Originally posted by Aloofi:
How do you guys feel about an orbital fighter?
Several pages down PvK talked about doing something like this
Aloofi, I wanted to read PvKs Post...
This may be of help to me in my Tactical Fighter MOD.

But with a global search (orbital fighter) in the forom, it had no PvK hits?

If you could lasso (quote) this post to bring it to the top, I would appreciate this!

Thanks!

[ March 10, 2003, 19:15: Message edited by: JLS ]
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  #2  
Old March 11th, 2003, 03:32 PM

Aloofi Aloofi is offline
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Default Re: Proportions Mod Versions 2.5.2 and 2.5.3 available

Quote:
Originally posted by JLS:
Aloofi, I wanted to read PvKs Post...
This may be of help to me in my Tactical Fighter MOD.

But with a global search (orbital fighter) in the forom, it had no PvK hits?

If you could lasso (quote) this post to bring it to the top, I would appreciate this!

Thanks!
I couldn't find it. I know is in this thread. I remember he said that he might try to experiment with a 10Kt fighter with only Tactical Combat movement to make it avaliable from the start. I don't think he gave any other technical details.
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  #3  
Old March 11th, 2003, 05:24 PM

JLS JLS is offline
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Default Re: Proportions Mod Versions 2.5.2 and 2.5.3 available

Quote:
Originally posted by Aloofi:
quote:
Originally posted by JLS:
Aloofi, I wanted to read PvKs Post...
This may be of help to me in my Tactical Fighter MOD.

But with a global search (orbital fighter) in the forom, it had no PvK hits?

If you could lasso (quote) this post to bring it to the top, I would appreciate this!

Thanks!
I couldn't find it. I know is in this thread.
Thanks Aloofi for your help, I also checked the thread here and could not find those references; either.

[ March 11, 2003, 18:18: Message edited by: JLS ]
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  #4  
Old March 12th, 2003, 02:32 AM
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PvK PvK is offline
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Default Re: Proportions Mod Versions 2.5.2 and 2.5.3 available

I dunno what thread it was in, but you can search cross threads for my Posts, and probably find it.

In short, I said that for the next major Version, I would probably re-work fighters, and make the first ones start out without terribly high combat modifiers or abilities, and unable to move out of the sector they launch in. I also mean to tweak their combat abilities in several ways, with the first Versions limited in several ways. Then players would have to do signifigant research to develop better combat abilities, and specialize in research for anti-ship fighters, anti-fighter fighters, long-range movement, etc. That would all be a big change, so the whole system would be replaced, rather than it being an evolution of the current system.

PvK
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  #5  
Old March 12th, 2003, 02:56 AM

JLS JLS is offline
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Default Re: Proportions Mod Versions 2.5.2 and 2.5.3 available

That sounds like the 6+ Carrier, long range 3 wave fighter attack vs. AI Planet; Another way for the human to beat the AI grip I had; I Emailed you this PvK a while ago; along with some preliminary fighter design specs. For tactical fighter movement in AIC.
Don’t you recall?
Why, you like the Idea?

Or is there an Issue here?
I hope not, it has been a long day, and I am tired… Between work and AIC.
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&gt;~~~~~~AI CAMPAIGN -NEW-v4.191a AIC ~~~~~~&lt;

Optimized for[i] Solitaire Play!
With or without all Warp points, Finite resources, same starts and Simultaneous movement


~~~ CLICK ON &gt;&gt;&gt; (((&gt; <font color="green"> AI CAMPAIGN v4.191 </font> &lt)) &lt;&lt;&lt; To Get ~~~
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  #6  
Old March 12th, 2003, 03:41 AM

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Default Re: Proportions Mod Versions 2.5.2 and 2.5.3 available

I looked for your reference here on thread again, PvK, I could not find it.

But I did find the complements you gave me here on thread, back in February and a few more, that I never seen before.

Actually, if there is an Issue, lets work out, and/or work on this Tactical fighter mod together, this way benefiting all that play the game.

Can you start a Tactical fighter thread, to kick start it, or shall I ?

[ March 12, 2003, 01:45: Message edited by: JLS ]
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&gt;~~~~~~AI CAMPAIGN -NEW-v4.191a AIC ~~~~~~&lt;

Optimized for[i] Solitaire Play!
With or without all Warp points, Finite resources, same starts and Simultaneous movement


~~~ CLICK ON &gt;&gt;&gt; (((&gt; <font color="green"> AI CAMPAIGN v4.191 </font> &lt)) &lt;&lt;&lt; To Get ~~~
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  #7  
Old March 12th, 2003, 01:08 PM
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Default Re: Proportions Mod Versions 2.5.2 and 2.5.3 available

Quote:
Originally posted by JLS:
I looked for your reference here on thread again, PvK, I could not find it.

It may be another example of threads/Posts disapper on this forum. I too remmember that discusion about mini-fighters.
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