.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Command 3.0- Save $12.00
War Plan Pacific- Save $7.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old February 25th, 2003, 01:18 PM
Master Belisarius's Avatar

Master Belisarius Master Belisarius is offline
Colonel
 
Join Date: Jul 2000
Location: Montevideo Uruguay
Posts: 1,598
Thanks: 0
Thanked 0 Times in 0 Posts
Master Belisarius is on a distinguished road
Default Re: AI DEATH MATCH 2

Klingon vs Ekhazan.
The Klingon won at the turn 180.
During all the game they have the initiative, and although the Ekhazan had not bad ship designes, they were unable to stop the Klingons (well... also must say that now the AS is near to useless).

Here the link: Klingon_vs_Ekhazan.zip
Reply With Quote
  #2  
Old February 26th, 2003, 02:32 AM

Atraikius Atraikius is offline
Second Lieutenant
 
Join Date: Mar 2001
Location: Elk River, MN, USA
Posts: 472
Thanks: 0
Thanked 0 Times in 0 Posts
Atraikius is on a distinguished road
Default Re: AI DEATH MATCH 2

Quote:
Also, Atraikius demonstrated once again, that he's one of the most ingenious AI modders: the Orks used Baseships as Carriers!! (Although these "Carriers" designs could be improved a bit! ). Well done Atraikius! You have expanded the bounds again!
A tip: I found that the Troop Transports could be a Starship too, when was doing the Tessellates (but in my case was an accident).
Thanks MB. The troop transport Baseships are rather fun too (have UCE and Chaos using them), just haven't played with them enough to clean up the designs yet.
Reply With Quote
  #3  
Old February 26th, 2003, 04:21 AM
Master Belisarius's Avatar

Master Belisarius Master Belisarius is offline
Colonel
 
Join Date: Jul 2000
Location: Montevideo Uruguay
Posts: 1,598
Thanks: 0
Thanked 0 Times in 0 Posts
Master Belisarius is on a distinguished road
Default Re: AI DEATH MATCH 2

United Flora vs Sergetti.

Turn 130.
The United Flora are ahead in numbers, but the Sergetti are keeping their borders.
The Sergetti have problems with their ship designes.
Although the Sergetti have Shields 9, still their attack ships have not Phased shields. It looks like a hardcoded problem.
I can bet that it will be fixed in the next turns, but I saw before this kind of problems.

Think it happen because the Sergetti researched all the weapons that need for their beam attack ships (at this case, PPB V), then, the AI doesn't believe that need to update their ship design.

It will be fixed, after some turns (I believe that every 20 turns or something like that without tech level changes in the weapons, the AI redesign their ships).

Turn 150.
Now the Sergetti ships are using Phased shields... but their main ship is now a BC instead a DN. This is the result of the behaviour detailed before.
To avoid this problem in my own AIs, I have designed at least 2 kind of attack DN, with DIFFERENT WEAPONS. Then, the AI alternate the designes without use a BC or lesser ship size.

This is valid for the units too...

Turn 194.
The Sergetti are loosing the game. They doesn't control Abrion and Rove anymore, and the UF invaded other of their systems.

Turn 251.
Game Over. The UF won without problems.

Here the Files: UFlora_vs_Sergetti_A4.zip

Now I'm starting the game Sallega vs Khrel, and going to sleep...

[ February 26, 2003, 03:31: Message edited by: Master Belisarius ]
Reply With Quote
  #4  
Old February 26th, 2003, 01:29 PM
oleg's Avatar

oleg oleg is offline
Lieutenant General
 
Join Date: Jan 2001
Location: Oxford, UK
Posts: 2,592
Thanks: 0
Thanked 0 Times in 0 Posts
oleg is on a distinguished road
Default Re: AI DEATH MATCH 2

Quote:
Originally posted by Master Belisarius:
United Flora vs Sergetti.

It will be fixed, after some turns (I believe that every 20 turns or something like that without tech level changes in the weapons, the AI redesign their ships).

...
AI redesign ships every 10 turns regardless of research advances.
__________________
It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
Reply With Quote
  #5  
Old February 26th, 2003, 03:25 PM
Master Belisarius's Avatar

Master Belisarius Master Belisarius is offline
Colonel
 
Join Date: Jul 2000
Location: Montevideo Uruguay
Posts: 1,598
Thanks: 0
Thanked 0 Times in 0 Posts
Master Belisarius is on a distinguished road
Default Re: AI DEATH MATCH 2

Quote:
Originally posted by oleg:
quote:
Originally posted by Master Belisarius:
United Flora vs Sergetti.

It will be fixed, after some turns (I believe that every 20 turns or something like that without tech level changes in the weapons, the AI redesign their ships).

...
AI redesign ships every 10 turns regardless of research advances.
Hi Oleg!

If you can, please download the zip of this game.
You will see that at the Turn 130 the Sergetti had a DN with standard Shields V.
At the turn 140, if my memory is not wrong, the Sergetti still had a DN with standard Shields V as main beam ship.
At the turn 150, they had a BC with Phased Shields V.

Think this behavior occur when the AI researched all the possible techs for the weapons in their attack ships.
I could be wrong (should be not the first time!), but this was my experience.
Reply With Quote
  #6  
Old February 26th, 2003, 09:18 PM
oleg's Avatar

oleg oleg is offline
Lieutenant General
 
Join Date: Jan 2001
Location: Oxford, UK
Posts: 2,592
Thanks: 0
Thanked 0 Times in 0 Posts
oleg is on a distinguished road
Default Re: AI DEATH MATCH 2

I checked files. It seems design creation in this case is not tailored to date or research progress, but to a signal from construction_vehicles to build new ships of the class ! That is if no new ships are needed, none are designed. I recall seeing something like this but not sure how often and when it happens.
__________________
It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
Reply With Quote
  #7  
Old February 26th, 2003, 11:45 PM
oleg's Avatar

oleg oleg is offline
Lieutenant General
 
Join Date: Jan 2001
Location: Oxford, UK
Posts: 2,592
Thanks: 0
Thanked 0 Times in 0 Posts
oleg is on a distinguished road
Default Re: AI DEATH MATCH 2

Hmmm, I might be wrong. Sergetti build point-defence cruisers with designes 40 turns old !
__________________
It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 03:51 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.