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  #1  
Old February 27th, 2003, 12:56 AM
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Master Belisarius Master Belisarius is offline
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Default Re: AI DEATH MATCH 2

Earth Alliance vs Drakol
Turn 50.
But races signed a TR alliance, and the EA is ahead in the numbers. Both races colonized their nearest systems.

Turn 90.
Similar to above. The EA have the double of points.

Turn 100.
Idem. But now the EA colonized 79 planets and the Drakol 32.
The Drakol have the problem with the Colony ships... They only have built 5 and are only gas colonies.

Turn 150.
Now they are at war (thanks God!).
And although nothing happened yet, the situation doesn't look well for the Drakol.

Turn 210.
The Drakol lost Rove and mostly Cuyrok.
They have not colonized most of the available planets.
Although undesrtand it's a bug, still they never had many colony ships... For example, at this point they only have 3.

Turn 300.
The EA won.

Here the link: EA_vs_Drakol_A5.zip

[ February 27, 2003, 00:05: Message edited by: Master Belisarius ]
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Old February 27th, 2003, 02:13 AM
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Default Re: AI DEATH MATCH 2

Corrian vs CueCappa.

Turn 53.
The Corrian colonized the systems in contact with their homeworld, but doesn't explored the other systems.
In the other hand, the Cue Cappa already have colonies at AAr, Baksha and the next turn in Aargau.

Turn 70.
The CueCappa started to kill the Corrian systems... seems to be that this will be a very fast game.

Turn 100.
Game Over. The Cue Cappa won very fast!

Here the files: Corrian_vs_CueCappa_A5.zip

[ February 27, 2003, 00:54: Message edited by: Master Belisarius ]
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Old February 28th, 2003, 12:23 AM
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Default Re: AI DEATH MATCH 2

So far the colony ship bug is the big one to get over in this death match. I don't remember it being as common in the previous one, did the new patch change anything related to this (besides always using MC)?

As always, thanks for doing the contest!
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Old February 28th, 2003, 01:18 AM
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Default Re: AI DEATH MATCH 2

Aquilaeian vs Gron.

A very looong game (more than 13 hours playing).
The Gron won by points.
Although during a good time, the Aquilaeian suffered the Colony ship bug (they only built Ice Colony ships), think the Gron got a deserved victory: think is very difficult for an AI, try to defeat the Talisman.

Here the Link: Aquilaeian_vs_Gron_A6.zip
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Old February 28th, 2003, 01:25 AM
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Default Re: AI DEATH MATCH 2

Quote:
Originally posted by Dralasite:
So far the colony ship bug is the big one to get over in this death match. I don't remember it being as common in the previous one, did the new patch change anything related to this (besides always using MC)?

As always, thanks for doing the contest!
Think that probably is that this time, we're using small bonus.
The AI have more resources, research more fast and think, have some problems to expand.
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Old February 28th, 2003, 03:18 AM
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Default Re: AI DEATH MATCH 2

Toltayan vs Azorani.

Until the Turn 150, the Azorani were down in the numbers and trying to defend their external systems (that had several Toltayan's colonies and fleets).
But after it, the Azorani started to counter-attack and invaded the Toltayan systems.

The Azorani won at the turn 270.

Here the link: Toltayan_vs_Azorani_A6.zip
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Old February 28th, 2003, 01:25 PM

God Emperor God Emperor is offline
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Default Re: AI DEATH MATCH 2

MB,
Sounds like I need to raise the number of attack ships in the AI_Construction_Vehicles file for my races. Toltayans are the second of my races to be ahead and then get overtaken in ship numbers mid game.
Will add it to my list of changes.
Thanks,

GE
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