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  #1  
Old May 22nd, 2003, 12:31 AM
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Master Belisarius Master Belisarius is offline
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Default Re: AI DEATH MATCH 2

Tessellate vs United Flora.

The Tessellate ressisted during a time, but when the UF sent their first strong fleets, the game was over.
The UF won at the turn 250.

Here the link: Tessellate_vs_UFlora_FinalB.zip
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  #2  
Old May 22nd, 2003, 10:20 PM
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Default Re: AI DEATH MATCH 2

United floras 2
Tesselate 1
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  #3  
Old May 23rd, 2003, 01:17 AM
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Default Re: AI DEATH MATCH 2

United Flora vs Tessellate.

The United Flora won at the turn 310.
A fairly fast victory, considering that they started at the upper side... and looks like the predictions about who would win this final, are accurated.

Here the link: UFlora_vs_Tessellate_Finalb.zip

Edit: standings

United Flora 3
Tessellate 1

[ May 23, 2003, 00:17: Message edited by: Master Belisarius ]
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  #4  
Old May 24th, 2003, 01:54 AM
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Default Re: AI DEATH MATCH 2

United floras 3
Tesselate 1
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Ph'nglui mglw'nafh Cthulhu R'lyeh wagh'nagl fhtagn.
Ïa ! Ïa ! Cthulhu fhtagn ! Cthulhu fhtagn !
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  #5  
Old May 23rd, 2003, 02:11 PM
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Default Re: AI DEATH MATCH 2

hmm, this is almost like a tennis match. Starting on the upper or lower side giving you an advantage. If that is so, the UF are one 'break' ahead .

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  #6  
Old May 23rd, 2003, 04:54 PM
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Default Re: AI DEATH MATCH 2

Quote:
Originally posted by Rollo:
hmm, this is almost like a tennis match. Starting on the upper or lower side giving you an advantage. If that is so, the UF are one 'break' ahead .

Rollo
hehehehe, from a long time ago, I had the same thought!
By the way, the UF won the game that was running during the night... and they're now 4-1.
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Old May 23rd, 2003, 08:32 PM
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Default Re: AI DEATH MATCH 2

Quote:
... and looks like the predictions about who would win this final, are accurated.
I'm not counting any chickens until they hatch

MB, thanks again for doing this death match for us! If I recall correctly, this thread identified at least one bug (the colony bug), and brought up at least 3 or 4 Posts about (distinct) methods for (re)designing AIs. I'd call that a great success.
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