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Old February 22nd, 2003, 07:26 PM
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Default Re: AI CAMPAIGN ; Released

I do agree that non-combatant ships should have a large negative combat modifier, but I just don't think the lifesupport should make any difference in combat ability (until its destroyed, at least)

Does the civilian grade lifesupport system fail to pump stimulant drugs into the air when the ship goes to battlestations or something?
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