.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old February 23rd, 2003, 03:36 AM
raynor's Avatar

raynor raynor is offline
Captain
 
Join Date: Jan 2001
Location: Texas
Posts: 830
Thanks: 0
Thanked 0 Times in 0 Posts
raynor is on a distinguished road
Default Re: UI Glitches

It's been a very long time since I uploaded a file. Can someone help me upload a savegame so I can get others to take a look and see if it's using resources?

Thanks!

[ February 23, 2003, 01:41: Message edited by: raynor ]
Reply With Quote
  #2  
Old February 23rd, 2003, 03:40 AM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: UI Glitches

Quote:
Since it infinitely uses resources to NOT build something, it is most definitely a bug. Thanks for the challenge. I tested it. It absolutely appears to use those resources. I'll email Aaron a savegame. Since it's a bug instead of just a UI choice, Aaron can either ignore it or act on it.
That's news to me! And, it does indeed make it a bug (if it uses resources when trying to repeat build a facility and the planet is already filled with facilities). The best solution would be to clear the build queue (and not the Repeat Build) if it is set to repeat build a facility, and the planet is full.

Quote:
Sorry for the inflammatory remarks.
There were inflammatory remarks?

Quote:
Thanks for your help!!
Glad I could be of service.

Quote:
Okay. Fine. You build stuff in SEIV. You format stuff in Word. That is about the closest you can get between a game and a word processor. Change that example to be infinitely formatting the same word to make it bold.
That basically means that you CAN NOT make an analogous comparison between the two. Its like comparing a firm matress to an apple. You can't very well say "this matress is like a tasty apple", now can you? No. For an analogy to work (or even be possible), there has to be a great deal of similarity between the two objects being compared.

[ February 23, 2003, 01:44: Message edited by: Imperator Fyron ]
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
  #3  
Old February 23rd, 2003, 03:48 AM
raynor's Avatar

raynor raynor is offline
Captain
 
Join Date: Jan 2001
Location: Texas
Posts: 830
Thanks: 0
Thanked 0 Times in 0 Posts
raynor is on a distinguished road
Default Re: UI Glitches

Quote:
quote:
Okay. Fine. You build stuff in SEIV. You format stuff in Word. That is about the closest you can get between a game and a word processor. Change that example to be infinitely formatting the same word to make it bold.
That basically means that you CAN NOT make an analogous comparison between the two. Its like comparing a firm matress to an apple. You can't very well say "this matress is like a tasty apple", now can you? No. For an analogy to work (or even be possible), there has to be a great deal of similarity between the two objects being compared.[/QB]
Is the following analogy adequate? In Space Empires IV, you can endlessly expend resources building a facility that isn't ever going to be built. If MS Word performed identically, it might endlessly format a word that isn't there?

If that example isn't satisfactory, then I guess you are saying that it is impossible to compare usability between two software program unless they are both games and they are both 4x space strategy games and they both allow building stuff and they both allow queue and...

Hey... at least both Word and SEIV are software programs. I dare you to find something so specific in your apple/mattress example.

[ February 23, 2003, 01:51: Message edited by: raynor ]
Reply With Quote
  #4  
Old February 23rd, 2003, 04:03 AM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: UI Glitches

Apples and matresses are both used by people. They are both physical objects. They both have mass and take up space. They could both be the same color. That's about it.

There is not a whole lot to compare between Word and SEIV.
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
  #5  
Old February 23rd, 2003, 04:16 AM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: UI Glitches

Quote:
Hey... at least both Word and SEIV are software programs. I dare you to find something so specific in your apple/mattress example.
Common items in a household? Not that that really helps

Things to consider with the analogy:
- Repeat build does NOT cause an infinite loop to crash your computer
- Repeat build USUALLY is very helpful.
- You can turn it on and off anytime you feel like it, and it is never toggled without your knowledge.
- There is absolutely no problem until you forget about the system long enough for it to start repeating.

How does this sound?

There is an autosave feature (repeat build) on a generic graphics editing program. It saves (builds) to a new file (facility) each time, so as not to lose any work.
However, you are currently working on a special project (facility). It happens to be a huge map of Canada at military spy satellite resolution (spaceport - something you only want one of).
You accidentally forget to turn off the autosave(repeat build).

You work along happily, and then it autosaves a second copy, your harddrive runs out of space, and you waste time cleaning up the mess it makes(you get too many spaceports and wasted game time on them).

...

I think it would also be appropriate to note that to my knowledge nobody else here has a problem with repeat build.
That means either:
a) When they ran into the same problem as you, they said "oops. Note to self; don't do that next time" and stopped having a problem
b) They hit the problem, failed to complain at all, and tossed the game (or demo).
c) My memory is bad, or they complained when I wasn't here.

Wait! I see Nodachi mentioning just such a thing in this thread:
http://www.shrapnelgames.com/cgi-bin...3;t=005677;p=2

Quote:
It's been a very long time since I uploaded a file. Can someone help me upload a savegame so I can get others to take a look and see if it's using resources?
File uploads can be made here:
http://www.shrapnelgames.com/cgi-bin...;f=50;t=000002

Quote:
Fyron: That's news to me! And, it does indeed make it a bug (if it uses resources when trying to repeat build a facility and the planet is already filled with facilities). The best solution would be to clear the build queue (and not the Repeat Build) if it is set to repeat build a facility, and the planet is full.
I have used repeat build to finish filling a planet with facilities and then start repeat building troops.
That was at least a patch ago, and I wasn't repeat building spaceyards or anything like that.
In any case, it should just clear the offending item, not the entire queue.

[ February 23, 2003, 02:58: Message edited by: Suicide Junkie ]
Reply With Quote
  #6  
Old February 23rd, 2003, 05:07 AM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: UI Glitches

Well, we probably can't convince you its not a bug, if that's what you truly believe.

The question we should be asking is:
Is this worth not playing the game at all over?

Even in real life games, your interface will have a few problems.
Can you get around them, and in the end is it still fun for you when you give it your best?
Reply With Quote
  #7  
Old February 23rd, 2003, 07:33 AM
raynor's Avatar

raynor raynor is offline
Captain
 
Join Date: Jan 2001
Location: Texas
Posts: 830
Thanks: 0
Thanked 0 Times in 0 Posts
raynor is on a distinguished road
Default Re: UI Glitches

Quote:
Originally posted by Suicide Junkie:
Well, we probably can't convince you its not a bug, if that's what you truly believe.
I have a save game that demonstrates that the game will endlessly waste resources building a facility that can never be built.

In other words, the queue is set to 'Repeat Build Top Item', for example, a Refining Station. The planet already has 4 out of 4 facilities. All other build queues are "held". The Empire Options screen shows that Construction Queue usage is: 1500.

The game Version is 1.84 Gold.

Are you saying that this isn't a bug??

[ February 23, 2003, 05:43: Message edited by: raynor ]
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 12:51 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.