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  #1  
Old February 28th, 2003, 12:54 PM
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PsychoTechFreak PsychoTechFreak is offline
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Default Re: oooo aaron! - looks like moo3 is flopping... ;) do se5 faster?

Restricted planet micromanagement I think is bad enough. I guess I would not even like to test it in this case...

Are you able to change AIs and similar things like game physics in MOO3?

EDIT: At a german CIV forum I have seen a mod has been about to close the MOO3 forum after 2 days of the game has been published. It looks like too many are disappointed and want their 50 bucks back. Infogrames strategy to publish MOO3 before GalCiv obviously has been correct from a capitalistic point of view.

[ February 28, 2003, 11:53: Message edited by: PsychoTechFreak ]
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Old March 1st, 2003, 02:58 AM
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Default Re: oooo aaron! - looks like moo3 is flopping... ;) do se5 faster?

What are the good things in MOO3 and what could be translated into SE5 and what shouldn't ever?
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Old February 28th, 2003, 03:52 PM

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Default Re: oooo aaron! - looks like moo3 is flopping... ;) do se5 faster?

Quote:
What are the good things in MOO3 and what could be translated into SE5 and what shouldn't ever?
I played the game 10 hours or so, then I pressed the uninstall button.
The good things of MOO3?:
-assembling of fleets (good for big numbers of ships)
-assembling of ground force armies
-possiblity to travel along star lanes or without them
-the orion senate system with bills and advantages if you are a member - similar to the board game twilight imperium
-ground combat system and the way ground combat units are handled (they are units similar to SE3)

the bad things of MOO3
cannot tell them all, too many. but the main thing told alreay Talenn in a post below. (inability to do much)

klaus

PS: I sell my copy for 20 euros or so at ebay
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Old February 28th, 2003, 04:23 PM
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PsychoTechFreak PsychoTechFreak is offline
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Default Re: oooo aaron! - looks like moo3 is flopping... ;) do se5 faster?

Micromanagement should be possible from what I can hear out of the MOO forums, it seems you just have to click through zillions of windows to get down to e.g. planet facility level. And, it seems to be possible to change a facility in the AI queue and the AI changes the rest to match with this change (like build a research planet in case of the ruler spits in a comp. complex or similar).
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Old February 28th, 2003, 04:28 PM

klausD klausD is offline
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Default Re: oooo aaron! - looks like moo3 is flopping... ;) do se5 faster?

psycho freak.
every detail of your explanation is correct.

klaus
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  #6  
Old February 28th, 2003, 05:17 PM
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Default Re: oooo aaron! - looks like moo3 is flopping... ;) do se5 faster?

Quote:
Originally posted by gregebowman:
Yeah, I didn't even know of the Space Empire series of games until I read a review in PC Gamer
Same story here. After I read that review by Trotter in PC Gamer, I fired up Google, went SE-IV huntin', found the Shrapnel Games web site, and the rest, as they say, is history.

I remember playing Reach for the Stars way-back-when on my Macintosh SE... remember those? The ones with the 40MB hard drives? Then, years later, when I finally restored my sanity and bought a PC, I bought Master of Orion and rejoiced. I shied away from MOO2 for fear of just buying into the "same ol' same ol'". Besides, X-COM had started siphoning off all of my free time.

It's been a long time since I've had a chance to buy into a good 4X-style game. But now, I, like many others, am firmly Aaron's *****, and quite happy about it

I'm enjoying the opportunity to kick back and watch the cat fights on that MOO3 board, while wrapping myself up in the warm, snuggly blanket of gaming goodness that is SE-IV.

You may puke now

--Raynfala
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Old February 28th, 2003, 05:24 PM
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Default Re: oooo aaron! - looks like moo3 is flopping... ;) do se5 faster?

Quote:
Originally posted by Tenryu:
"Where have all the good games gone? Long time passing..."
Two games that, I am convinced, could still do quite well today with just a graphics face-lift and a serious round of bug fixes:

* Master of Magic
* Magic Carpet

The presence of "Magic" in both games is purely coincidence.

--Raynfala
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