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August 8th, 2003, 03:08 AM
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Colonel
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Join Date: Mar 2002
Location: Colorado
Posts: 1,727
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Re: oooo aaron! - looks like moo3 is flopping... ;) do se5 faster?
Quote:
Originally posted by Phoenix-D:
To be fair, SE4 will do that to. Abet only if your troops loose, not while they're on the ground.
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Yeah, but that was the important part. That's worth some * on the Genocide rating.
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August 8th, 2003, 03:28 AM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
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Re: oooo aaron! - looks like moo3 is flopping... ;) do se5 faster?
How about making a MoO2 mod in order to help draw in some more people?
Plug in the Tech tree, add some shipsets, get new button graphics...
Then when you post a screenshot, it'll really grab them 
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Things you want:
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August 8th, 2003, 02:32 PM
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Sergeant
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Join Date: Dec 2002
Posts: 210
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Re: oooo aaron! - looks like moo3 is flopping... ;) do se5 faster?
what we really need is to grab moo3's starmap and get that to work inside se4
**drools**
**wipes drool off chin, shirt collar and pants**
(and fix the initiative problem)- then we're all set crazy fun
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August 8th, 2003, 02:46 PM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
Posts: 15,630
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Thanked 30 Times in 18 Posts
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Re: oooo aaron! - looks like moo3 is flopping... ;) do se5 faster?
I said that about the map back on the "day" Moo3 came out.  Glad someone else agrees. 
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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August 8th, 2003, 03:08 PM
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Corporal
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Join Date: Nov 2000
Location: Raleigh, NC, USA
Posts: 95
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Re: oooo aaron! - looks like moo3 is flopping... ;) do se5 faster?
Quote:
Originally posted by Cirvol:
it seems a 1.2.5 patch is out for moo3, anyone play with it yet? how is it now? update?
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A little less buggy, but no more fun than before. So much wasted potential... 
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-Don
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August 8th, 2003, 03:22 PM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
Posts: 15,630
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Re: oooo aaron! - looks like moo3 is flopping... ;) do se5 faster?
Quote:
Originally posted by Voidhawk:
quote: Originally posted by Cirvol:
it seems a 1.2.5 patch is out for moo3, anyone play with it yet? how is it now? update?
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A little less buggy, but no more fun than before. So much wasted potential... This must be the first time I have seen you post.
I do get so depressed when I think of MOO3.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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August 8th, 2003, 10:15 PM
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General
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Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
Posts: 4,547
Thanks: 1
Thanked 7 Times in 5 Posts
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Re: oooo aaron! - looks like moo3 is flopping... ;) do se5 faster?
Quote:
Originally posted by Suicide Junkie:
How about making a MoO2 mod in order to help draw in some more people?
Plug in the Tech tree, add some shipsets, get new button graphics...
Then when you post a screenshot, it'll really grab them
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I started on a MOO2 mod once but never finished it, and started on another one just the other day (probably will never finish it either)... want to see what I have so far? (Mostly ideas and a few data files)
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The Ed draws near! What dost thou deaux?
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