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April 1st, 2003, 01:25 AM
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General
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Join Date: May 2002
Location: Canada
Posts: 3,227
Thanks: 7
Thanked 44 Times in 28 Posts
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Re: I design shipsets(Lexx mod planned)
About all I can suggest is that you do a search for "textures" here...
Altavista Image Search
I hope you find something that will fit!
Cheers!
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April 1st, 2003, 04:42 PM
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Major
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Join Date: Oct 2002
Location: Irving, TX
Posts: 1,237
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Re: I design shipsets(Lexx mod planned)
Hugh; Ship 1, part 36. Tank 1, part 62, flattened. Either of those would give you really nice wings. IMHO I am not saying you should change what you have. These are a couple of parts you just may not have seen!
mlmbd
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April 1st, 2003, 07:19 PM
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Brigadier General
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Join Date: Aug 2002
Location: Carlisle, UK
Posts: 1,826
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Re: I design shipsets(Lexx mod planned)
Hugh, it's much better than the original one. If there was anyway i could consider improving it would make them more natural with blue and black wings or brown camouflague, but they're space moths so they can have tinfoilesque wings, can't wait to see more of your work
EDIT: I decided to bestow you with a rating of 5 stars for your work on the swarm and the upcoming space butterflies, you deserve it!
[ April 01, 2003, 19:41: Message edited by: Raging Deadstar ]
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April 11th, 2003, 03:43 AM
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Second Lieutenant
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Join Date: Feb 2003
Posts: 470
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Re: I design shipsets(Lexx mod planned)
 wow, 5 stars, I don't know hat to say
Thank you and I am making the wings different colors according to their jobs. Red will be the "combat" class(scout-heavy base ship, yes this will be a neostandard compatible), blue for colony ships, brownish orange for transports, and purple, green, or yellow for carriers(haven't decided yet). the models phase is about 40% done, I haven't done the basic combat classes (scout-heavy base ship) or the carriers yet, but most everything else is done(units like troops, and fighters and the drone, transports, colony ships and the first 3 of the "base" sizes).
I think the classes I've done so far look great(to me at least  ) , the stations are big shiny brown chrysalli(sp  I'm not sure of the plural of chrysallis) and the troops are little green spiky catepillars (like the one in the previous picture) that are carrying small chrysalli(sp  again) on their backs. The "little" ships are catepillars with wings. the colony and transports are bigger flys like the one in the picture below but carrying cucoons(more drab and without the spines)
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April 12th, 2003, 04:23 AM
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First Lieutenant
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Join Date: Apr 2001
Location: NY
Posts: 794
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Re: I design shipsets(Lexx mod planned)
MOTHRA!
im sorry, i had to say that in this thread.
Anyhow, looking very very nice Manatee, im very impressed with both of your unique and interesting shipsets. Cant wait to see the Butterflies finished.
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April 13th, 2003, 12:48 PM
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Brigadier General
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Join Date: Aug 2002
Location: Carlisle, UK
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Re: I design shipsets(Lexx mod planned)
Referring to the Swarm Shipset, have you completed the AI? If not i think i might shamelessly beg the TDM Modpack to create one and include it in the Mod, that shipset deserves greatness and i think with a good AI will make a great challenge!
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April 14th, 2003, 02:43 AM
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Second Lieutenant
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Join Date: Feb 2003
Posts: 470
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Re: I design shipsets(Lexx mod planned)
Regarding swarm AI, I will probably just edit the Xi Chung AI to suit my needs, but I still haven't started learning how the AI works, so if you can get them to do an AI please be my guest. I think I like making shipsets more than playing the game(am I wierd?  ).
And Fyron, yes I'd love try a magician shipset, but please don't count on me for AI. I already got an Idea going, but what kind of magician were you leaning twoards.
And I'm putting the Spacemoths on hold for awhile until I finish the necrospiders and magicians.
[ April 14, 2003, 01:46: Message edited by: Hugh Manatee ]
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