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April 16th, 2003, 03:19 AM
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Lieutenant Colonel
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Join Date: Nov 2001
Location: Virginia
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Re: I design shipsets(Lexx mod planned)
You da Man(atee)!
I just downloaded the Fantasy Mod. I'll have to look over the data files to see what the structure is. Just for starters, I'd probably just try re-naming the basic SEIV stuff to a more Spelljammer-esque environment, and then tweak it from there.
Any other ideas? (nervously glancing towards the Imperator...)
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April 16th, 2003, 05:13 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
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Re: I design shipsets(Lexx mod planned)
Woundwort, the Magic and Organic races have plenty of items done already. I just haven't gotten around to updating the site yet.  Try actually getting the mod and looking at it instead.
Pretty much the only major thing that needs to be done still is to totally revamp the weapons system.
Adamant mod could be turned into a "spelljammer only" system by just having only Magic races in the game. 
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April 16th, 2003, 10:32 AM
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Shrapnel Fanatic
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Re: I design shipsets(Lexx mod planned)
Hugh:
Oh yeah... though it is technically redundant as I already told you via IM, I like the direction that ship is going. 
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April 16th, 2003, 10:35 AM
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Shrapnel Fanatic
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Join Date: Dec 2000
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Re: I design shipsets(Lexx mod planned)
Very nice looking ship. Very nice indeed.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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April 16th, 2003, 10:39 AM
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Lieutenant Colonel
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Re: I design shipsets(Lexx mod planned)
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April 16th, 2003, 10:43 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
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Re: I design shipsets(Lexx mod planned)
How about instead of making a separate mod, you could just help with Adamant Mod? 
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April 16th, 2003, 06:56 PM
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Lieutenant Colonel
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Re: I design shipsets(Lexx mod planned)
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