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Old February 2nd, 2001, 08:32 PM

rdouglass rdouglass is offline
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Default Re: Does the AI use intel very well?

quote:
Originally posted by Tomgs:
Actually each counter intell project will only work against one intell project. Even though it looks like it takes a lot of points to run a counter intell project as soon as you have put enough points into it to counter that first intell project it stops and gives you a message that it stopped that project. That is why you need more than one counter intell project running at once. Your project could look like it will take 4 or 5 turns to complete but all of a sudden it will be over once it counters an opponents project and you are left without counter intell. So if multiple projects are run against you then you have to run multiple counter intell. You will know when you need it especially on those turns that 5 or 6 projects go off against you all at once. The AI seems to run a lot of projects simultaniously so a lot can hit you at once. The worst is when you have 3 or more AI targeting you at once with intell (mega-evil time again).


Thanks for clarifying. I did take that into account in my explaination (hence the 2 C-Intel projects), but was not at all clear about it. I need to remember to read my Posts from a different perspective...but, yes, you are exactly right. However, I think the key is if the Intel Project is putting more points per turn than the Counter Intel (ON A 1 TO 1 BASIS - project for project), then it will succeed with respect to percentages. If the opposite is true, C-Intel more than Intel per turn, then it will fail.

Yeah, and when I'm MEE, I usually have 8 Counter Intel projects running at the same time. However, 1 or 2 always slip thru. I think on average, the AI has at least 3 offensive Intel porjects runnung against you when at war. Question: Is there anyway to Mod this???

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